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| PR General Discussion : General discussion of the Project Reality modification. |
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#41 |
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PR Developer
![]() Join Date: Jan 2006
Posts: 2,273
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Ruthless Executioner of 280 SpamBots
![]() Retired Lead Coder for Project Reality - 0.25 through 0.4 |
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#42 |
![]() Join Date: Feb 2007
Location: Austin, Texas, USA
Posts: 549
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#43 |
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PR Developer
![]() Join Date: Jan 2006
Posts: 2,273
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Simple explanation is that I may have found a way around having the bullets come out of the center of the screen, and instead come out of the gun.
From there its just simple animation of the gun. How I got the bullets to come out of the gun is fairly simple, surprised no one got it before this, but its technical mumbo jumbo that only BF2 coders understand really. |
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Ruthless Executioner of 280 SpamBots
![]() Retired Lead Coder for Project Reality - 0.25 through 0.4 |
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#44 |
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Banned
![]() Join Date: Nov 2006
Location: NY
Posts: 803
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Are you guys thinking of doing this for every single weapon ingame?
This is going to be so amazing if it works, the guns will be accurate, but with it in place we can expect firefights now. |
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#45 |
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PR Developer
![]() Join Date: Jan 2006
Posts: 2,273
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Depends. The idea is that we should be able to use one generic sway animation for all the weapons (probably 2, one for irons, one for scopes), but mixing it up to add some randomness to the sway. If we are able to just mass apply a generic animation then ya, it won't be that hard to add the sway to all guns.
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Ruthless Executioner of 280 SpamBots
![]() Retired Lead Coder for Project Reality - 0.25 through 0.4 |
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#46 | |
![]() Join Date: May 2007
Location: Canada
Posts: 28
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Quote:
i love it when people make breakthroughs on this kind of stuff.... | |
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#47 |
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Ok people we need to figure out how to get more people in a helicopter.
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![]() Don't assume anything or you will make an ass out of you an me. |
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#48 |
![]() Join Date: Feb 2007
United States of AmericaLocation: Bronx,NYC
Posts: 3,127
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![]() ![]() "Exactly how long does it take to get to the center of a tootsie pop?" -Me |
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#49 |
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KoC, lets have dirty pig sex.
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#50 | |
![]() ![]() Join Date: Mar 2007
United KingdomLocation: Near Leeds
Posts: 1,659
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Quote:
All I was saying is somehow convincing DICE to let the community modify the game a little more, of which I woulda thought they'd have the resources and authority to do (well the authority probably lies in EA's hands what with them been the publishers). | |
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