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| PR General Discussion : General discussion of the Project Reality modification. |
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#31 |
![]() Join Date: Mar 2007
Posts: 2,680
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I remember back in 0.5 on Al Basrah, as USMC, I set up a claymore at the top of the steps of a house because two insurgents were following me. I went on the rooftop, and saw them at the steps, I blew up the claymore but they were still alive, proning on the steps, and they went inside the house and killed me...
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(o,o) |)__) -"-"- O RLY? |
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#32 |
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vBF2 gheymores: NOOOOOOOOOOOOOO WAAAAAAAAY
.5 claymores, can live with it. But I'd like to see that it takes a while (lets say 5-10 seconds) to set them up. Not just drop'n'kill. |
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#33 |
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PR Developer
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my idea was/is:
limit spec ops engineer gets 1 landmine and 1 remote detonated claymore with ability to place 8 concurrently of each (by rearming). no C4 for engineer. give spec ops C4 |
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#34 |
![]() Join Date: May 2006
Location: i dont know any more
Posts: 2,042
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the biggest short fall for the claymores is you cant pick them up and move them else where, you got be stuck hours in a location waiting for someone to pass, when you could have just moved further up and shot him, but i bet you would have felt them in seven gates as kashu desert
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#35 |
![]() Join Date: Aug 2007
Posts: 69
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well if ya do that you would have to make some improvements to the mines cause right now the only way to get some one to hit them in my experiance is to blow them into em with the c4...
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#36 |
![]() Join Date: Aug 2007
Location: The LBC
Posts: 9
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Why not just bring back the Anti-Personnel Infantry kits as a requestable and leave it at that?
Engies are good right now with mines and C4. Spec Ops, well, too many people use that kit just because of the M4 and its leet lazzor sight. We shouldn't encourage more people to use that kit by giving them something that might actually be of use to the squad. |
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#37 |
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PR Contributor
![]() Join Date: Feb 2007
ChinaLocation: TaiYuan
Posts: 685
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I'd like to see engineers/sappers with claymore... can't they take the claymores back by wrenching them?
BTW, PLZ don't put back the proximity claymores, I don't want to see line after lines of people charging with assault claymores anymore. |
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#38 |
![]() Join Date: Nov 2006
Location: Inside the "Search Function".
Posts: 4,930
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They will prboably be like the mines in 0.5 (Manually triggered).
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![]() If you are reading this dont stop, cause if you do, I'll kick you in the balls.
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#39 |
![]() Join Date: Jul 2007
Posts: 196
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#40 |
![]() Join Date: Nov 2006
Location: Inside the "Search Function".
Posts: 4,930
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![]() If you are reading this dont stop, cause if you do, I'll kick you in the balls.
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