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Old 08-05-2007, 11:13 AM   #41
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LOL!!^^ That wouldnt supprise me at all actually
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Old 08-07-2007, 11:40 AM   #42

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Quote:
Originally Posted by [R-DEV]dbzao View Post
What are you guys talking about? It's gonna be a commander deployable asset, like the AA gun. The commander will place it near bunkers and firebases and you can enter it and use it like an AA or TOW.

The commander part is just deploying them. You can fire wherever you like, but a good team would have some kind of communication with the commander to request barrages in specific places. That is up to the players...

Thanks for the clarrification. I will reiterate my point that it is odd that expensive equipment like aircraft and armour can be grabbed up and used without any commander interaction vs. a mortar needing a commander to deploy.

Would mortars not be in use by USMC ground forces on a semi-regular basis? Could this not a limited kit and hence a squad could work on puting it down and using it?

It just seems that adding yet another task to the commander is not neccesary especially since this could be a usefull limited kit if allowed to be deployed by a good squad. I would assume if it is a commander asset that the insurgents will be getting a commander then to place mortars?

Cheers,

Close your eyes and imagine some really cool military picture, or better yet a really funny picture in this space. I said close your eyes damnit!

In game: xLong_Bowx
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Old 08-07-2007, 01:12 PM   #43

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Quote:
Originally Posted by Long Bow View Post
Could this not a limited kit and hence a squad could work on puting it down and using it?
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Old 08-07-2007, 02:24 PM   #44
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I dont need mortars. I get a grenadier kit, Aim up into the sky, And fire! Whats really funny is on Basrah thats the best way to get bastard insurgents on the other side of a wall.
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