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| PR General Discussion : General discussion of the Project Reality modification. |
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#1 |
![]() Join Date: Feb 2007
Location: Chicago, IL
Posts: 564
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Let us discuss - the suck that is M16
I admit, I used to be a fan of the M16. It was accurate and a good rifle in-game.
Then something happened. Maybe it's G3 scopes, I don't know, but this weapon is a major piece of crap. Here's why I think this: 1) Unless it's a head-shot, it takes 3-4 rounds to kill the enemy with the M16. That means Pop...Pop...Pop in single-shot at range. During that time, it takes 1 round from his G3 to kill you. More often than not, the enemy will get off 1 shot before you can kill him with your 3. 2) In burst mode, the M16 flies wildly up in the air and you must correct your aim with the mouse before firing again. With full-auto G3, the climb is consistent, so you can keep the rounds in one pattern while moving the mouse as you fire. That means the G3 can fire more rounds, more accurately, and of a higher caliber. Maybe this is true to real life. I've never killed anyone with an M16 so I don't know. But I do know that if I had to shoot people 3 times square in the chest before they went down, I'd be picking up enemy weapons at every opportunity. |
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For PR I play exclusively on Tactical Gamer server as "vanity11"
For ArmA I play exclusively on Tactical Gamer (coop and evo) as "Vanity" |
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#2 |
![]() Join Date: Nov 2005
Posts: 2,761
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The burst mode is quite useless unless you're within a few meters of the enemy.
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"Practice proves more than theory, in any case." - Abraham Lincoln "i so regret searching "giant hentai penis" on google images though ;_;" - Garabaldi
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#3 |
![]() Join Date: Feb 2007
Posts: 32
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Isn't that what people say about the M16's 5.56 round in real life, that you have to swiss cheese the guy and then some before he goes down?
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#4 |
![]() Join Date: Nov 2005
Location: Muther Russia
Posts: 2,391
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M16 IMO is the best service rifle in PR. Its accuracy is incredible. Although its recoil should be brought down a bit IMO... should have the least recoil of any rifle.
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![]() Originally said by: [TG]Dirtboy "Wow. Your not cool because you quote Generation Kill. In fact, you're uncool. Yeah. |
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Last edited by Viper5; 07-31-2007 at 02:29 PM..
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#5 |
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PR Developer
![]() Join Date: Feb 2006
CanadaLocation: Victoria, BC
Posts: 3,047
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I think the M16 in game is accurately modeled. No need to change it.
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#6 | |
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PR Developer
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Quote:
@OP: I pick up a Type 95/G3 asap. | |
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#7 |
![]() Join Date: May 2007
Location: Good old Germany
Posts: 224
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I actually like the zoom of the M16 better than any scope because i can see much more with it.
And i never use burst. But in small sideways it is a very good choice to smash your fire button to oblivion. |
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#8 |
![]() Join Date: Sep 2005
Location: Colorado
Posts: 4,504
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5.56 is notorious for not putting people down on the first shot center mass. In game it is lame to get the first hit as US only to get blown away by the other guy who is wounded.
I actually don't care about the difference btwn the effectiveness of the bullets. What I do care about and have been saying since .3 is that getting the first hit on the other guy should be the deciding factor in the fight. Things like blur have been added but that is SUPERFICIAL and does nothing to handicap the person who was shot in a realistic way. If you take a round center mass while you are aiming your own rifle, there is no way your aim will NOT be negatively influenced off target. When you get struck it should totally throw your aim off the target and most likely you wouldn't be aiming at all at that time and reacting to being hit and NOT accurately returning fire. Your vision should blur and aim thrown off somehow, Like if you get hit it would reset your weapon back to the hip position (out of iron sight) and you would have to bring your weapon to bear again, while still in blurred vision. If this could be done, 5.56 vs 7.62 would be a non issue really. |
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#9 |
![]() Join Date: Mar 2007
Location: Portland, OR
Posts: 1,125
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Yeah you guys are crazy if you think the M16 is better than the G3...no offense. I can put about the same number of rounds on a target in 10 secs with the scoped G3 as well as the scoped M16. Maybe the M16 is fine, but one of these guns needs to be changed...it's the G3 in my eyes. The G3 has 400% more recoil than the M16 (this isn't modeled correctly in PR), yet in-game the extra recoil on the G3 is quite negligible. I think the recoil model itself needs to change as well, sticky recoil? Maybe thats where the problem lies.
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#10 |
![]() Join Date: Sep 2005
Location: Colorado
Posts: 4,504
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Recoil on an M16 (AR) type weapon is all but absorbed by the spring in the stock. Anyone who has fired one on single shot will know what I'm talking about.
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