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| PR General Discussion : General discussion of the Project Reality modification. |
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#11 |
![]() Join Date: Feb 2006
Location: Alamo City
Posts: 1,414
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Damn, sorry to hear about the unnecessary grief, egg :\
Hope you guys figure something out to protect your hard work. |
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#12 |
![]() Join Date: Apr 2007
Posts: 1,519
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Noes! How will I run debug mode now?
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#13 |
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Yeah I hope this goes well with locking it all down, completely. Can't stand modified servers - changing the way the game that YOU, the DEVs designed. Whoever it is should make their own damn mod if they want to change the way this plays. Good luck with the locking.
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#14 |
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i know i dont speak for myself when i say that i dont mind waiting however long it takes for you guys to protect your work from idiots. if some idiot clan wants to mod they should just go mod vanilla you can only improve upon that.
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known in-game as BOOMSNAPP
"..it's like you've achieved some state of dumbass nirvana where your body has trancended the normal limits of stupidity and now exists in a state of pure unbounded dumb.' |
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#15 |
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PR Contributor
![]() Join Date: May 2006
SpainPosts: 3,688
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take you time , just dont forget that not all the PR srvers are always full of people , good settings for populars server maybe arnt good for other ones (witch only had around 20 people per night .)
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#16 |
![]() Join Date: Nov 2006
United States of AmericaLocation: New York
Posts: 933
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take your time devs, all i can hope for is a speedy resolution to this problem without much headache.
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#17 |
![]() Join Date: May 2007
Location: Quebec, Canada
Posts: 230
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When its ready :P
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#18 |
![]() Join Date: Jan 2007
Posts: 363
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I dont see how putting in extra work to lockdown the code will do any good unfortunatly. Wherever there is locked code there is always someone willing to take the time to unlock it.
A better stance would probably let the whole community know and rather than cause additional grief of ppl on server causeing arguments just boycott them? |
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#19 |
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PR Operations Lead
![]() ![]() Join Date: Dec 2005
CanadaPosts: 10,361
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Well at this point I am getting some advice on what we can best do.
Ultimately it's going to add some headaches all around, but I think we are in a better position that I originally figured we might be. |
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#20 |
![]() Join Date: Apr 2007
Location: Göteborg, Sweden
Posts: 192
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Take whatever time it needs. I'm sure the majority of us want the game well balanced without server mods screwing things up.
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