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Old 06-24-2007, 05:27 AM   #1

VipersGhost's Avatar
Immersive sound addition plans?

So the sounds for 607 are pretty slick I must say...very well done!! I just had a question or two.

1-Are there any plans to include a sound when you are running and maybe walking, like the rustling of your gear?

2-Also I've heard some guys mention bullet zings, as in when a bullet flies near you it would make a sound. Not sure if that is actually real but it sure sounds cool, like a Saving Private Ryan effect when they are storming the beach.

3-Environmental sounds? Like the wind blowing...crows? Just any cheap sound seems like it'd be quite immersive addon.

Anyways...just some thoughts for the sound dev Jaymz. Awesome work!!

(You know...it'd be cool to see a Deer or rabbit once in a while...lol)

edit- Ah damn...I'm sure some of these have been requested before and I forgot to search. Eitherway I think the rabbit idea warrents a new posting
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Old 06-24-2007, 05:35 AM   #2

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Quote:
Originally Posted by VipersGhost
So the sounds for 607 are pretty slick I must say...very well done!! I just had a question or two.

1-Are there any plans to include a sound when you are running and maybe walking, like the rustling of your gear?

2-Also I've heard some guys mention bullet zings, as in when a bullet flies near you it would make a sound. Not sure if that is actually real but it sure sounds cool, like a Saving Private Ryan effect when they are storming the beach.

3-Environmental sounds? Like the wind blowing...crows? Just any cheap sound seems like it'd be quite immersive addon.

Anyways...just some thoughts for the sound dev Jaymz. Awesome work!!

(You know...it'd be cool to see a Deer or rabbit once in a while...lol)

edit- Ah damn...I'm sure some of these have been requested before and I forgot to search. Eitherway I think the rabbit idea warrents a new posting

1. They have the rustling gear sound

2. There are bullet cracks. Bullets "whooshes" are unrealistic. How could you not of heard the bullet cracks in the game yet?? (Unless you havent played it yet)

3. Theres alot of enviornmental sounds.

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Old 06-24-2007, 05:41 AM   #3
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1. I like the rustling of gear idea, it's already ingame but only to an extent.

2. Sofad incorporated super sonic bullet cracks a while back so whenever a round passes by you you will hear a loud SNAP or CRACK! (which is what you hear in real life).

3. Environmental sounds are added individually to each map. If you turn up your speakers/headphones you will hear them better, but then weaponary will be very loud (which it is in real life).


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Old 06-24-2007, 07:35 AM   #4

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I think you should make a-10 and other jet cockpits more silent. Now when ur in cockpit it sounds that ur right next to engine. IRL they are very silent.
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Old 06-24-2007, 07:43 AM   #5
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Quote:
Originally Posted by FockeWulf_
I think you should make a-10 and other jet cockpits more silent. Now when ur in cockpit it sounds that ur right next to engine. IRL they are very silent.
Been discussed before, the BF2 engine doesn't allow us to make "sound proof" cockpits. What I do if I'm flying is, I get in the jet/helicopter and then, while the engine is starting up I turn down my effects volume to about 5% or so. Just look at it like closing the cockpit


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Old 06-24-2007, 07:59 AM   #6

[SAF]stal20048's Avatar
ah i just turn up the volume all to 100% even if im in the a10 because i love its roaring sound, even though it can be an ass for voip, but i use vent most of the time...
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Old 06-24-2007, 08:53 AM   #7
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Quote:
Originally Posted by VipersGhost
...
1-Are there any plans to include a sound when you are running and maybe walking, like the rustling of your gear?
...
this wont happen.

one of the first things i did when starting to work for PR (for 0.4 i think) was to create all new movement sounds with no annoying gear clacker in normal move and alot less in sprint.

in RL soldiers are sneaky bastards wich have their gear strapped to not make any unnecessary noise imo.


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Old 06-24-2007, 12:48 PM   #8

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Btw, are u going to get rid of those vanilla pistol sounds? They sound like peaguns :/
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Old 06-24-2007, 01:57 PM   #9
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Quote:
Originally Posted by FockeWulf_
Btw, are u going to get rid of those vanilla pistol sounds? They sound like peaguns :/
Yes, new sounds in 0.6. Except for the MEC pistol so there is some variety. Previously all pistols used the same sound. On a side note, pistols don't sound all that powerful in real life outdoors. I went shooting a few days before I worked on the new 9mm sound and the colt I shot sounded very much like a sharp clapping sound. Indoors however, is a different story.


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Last edited by [R-DEV]Jaymz; 06-24-2007 at 02:04 PM..
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Old 06-24-2007, 02:06 PM   #10

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Quote:
Originally Posted by [R-DEV]Jaymz
Been discussed before, the BF2 engine doesn't allow us to make "sound proof" cockpits. What I do if I'm flying is, I get in the jet/helicopter and then, while the engine is starting up I turn down my effects volume to about 5% or so. Just look at it like closing the cockpit
Do you mean going to the audio option in the main menu and turning it down?

If so how do I do this while in game?
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