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Old 06-24-2007, 02:28 PM   #21

Xmaster's Avatar
<3 new walking speeds. <3 the devs.
Great job


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Old 06-24-2007, 02:29 PM   #22
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[R-DEV]eggman's Avatar
Transport cannot be a consideration when designing player movement speeds, that's a map consideration. And there are LOTS of ways to get transport in v0.6, particularly on large maps:
- vehicle drops
- bunkers produce a vehicle every 10 minutes
- firebases produce a vehicle every 10 minutes (might be bugged atm)

.. not to mention the vehicles placed by the map designer.

==

I am not aware of any way to get a "3rd gear" .. technically a 5th gear because movement speed definitions are:
- crawl
- crouch
- walk
- run

It's not possible to add a 5th gear. So the current movement speeds are a compromise between tactical movement speeds and a good cross country trot speed.

Soldiers are trained to NOT sprint. "Trot" is how I am aware they are trained. Having said that, I am sure that when it all goes to hell, yer gonna sprint across a street or the like.. but what we have now is a compromise that, within the engine limitations, gives us a much more tactically realistic movement speed than the previous speeds.

If we could I'd love a 3 to 5 second burst of sprint speed over and above the trot speed, but as noted I dunno how to do this with BF2 (and am 99% sure it's not possible).

With every release of PR we are looking for ways to slow the pace from vBF2 frenzy and I think this recent player movement speed is one of the best changes we have made. Not everybody will like it, but c'est la vie.

Cheers!
egg

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Old 06-24-2007, 03:16 PM   #23

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reality sux, that's why I play PR

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Old 06-24-2007, 03:38 PM   #24
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cool if there was a toggle crouch and a sprint crouch
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Old 06-24-2007, 04:07 PM   #25

[WAW]TOTENKOPF's Avatar
is there a new update? where? huh? aghhhh



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Originally Posted by Guerra
Scoped and grenade launcher is absurd. That would be too heavy and impractical to carry into battle.
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Old 06-24-2007, 11:49 PM   #26

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awesome, cant wait to play .6
on the movement issue-is there anyway to make it so that you cannot fire your weapon when crawling?

Mix0lydian in-game
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Old 06-24-2007, 11:58 PM   #27

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For those of you with longer download times - the torrent link is ultra fast. I had it downloaded in around 30 minutes.

yes, i've been seeding since I got it
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Old 06-25-2007, 12:24 AM   #28

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Quote:
Originally Posted by =Romagnolo=
reality sux, that's why I play PR
I had to point out the irony of this post.
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Old 06-25-2007, 11:20 AM   #29

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are you guys talking about the new beta or the actual 0.6 release because there's nothing about the new release in the news section? just checking

I also mainly use sprint for long distances on map, mostly because there are hardly any normal jeeps avail and only APCs or there's hardly anyone spawning where i am so i just go on foot (less dangerous)

though everyone will get the benefit from slower speeds at some point and it should make the game more tactical. I haven't tried them out myself yet so dunno how it handles.
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Old 06-25-2007, 11:25 AM   #30

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just go out and leave the computer running.

I went with some friends to romford today and it kept me busy for a good few hours and when i came back the DL was finished. now i am no longer a sad panda and can play on the Opreal server with some friends!!!
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