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| PR General Discussion : General discussion of the Project Reality modification. |
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#1 |
![]() Join Date: Jun 2007
Posts: 2
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Helicopters
I firstly like to say that i realy enjoy playing your mod.
It ads something to battlefield many of us have been waiting for, it is realistic at most points, but the helicopters really don't fly like they are supposed to! They accelerate to much and deaccelarate also to much! Hovering is almost harder than in real life! So I hope you guys will keep this in mind for a next release. |
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#2 |
![]() Join Date: Feb 2007
Location: Austin, Texas, USA
Posts: 549
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#3 | |
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PR Contributor
![]() Join Date: Aug 2006
Posts: 4,897
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Join the PR Folding@Home Team And Help Save Lives TEAM NUMBER: 77058 [size="1"][IMGhttp://img207.imageshack.us/img207/2899/testca9.png[/IMG] |
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#4 |
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Forum Moderator
![]() Join Date: Nov 2006
Location: Kristiansand, Norway
Posts: 6,699
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Acceleration ++ for choppers is a known issue. As El_Vikingo would say: SEARCH!
But anyway, welcome to the forums, and sorry about the harsh welcome. We get a lot of people suggesting things that's been suggested before. |
![]() KP still is the number one hottie, noobs. -[R-PUB]bosco I'd do KP. Wouldn't everyone? -e-Gor
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#5 |
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PR Community Event Team
![]() Join Date: Feb 2007
AfghanistanLocation: Tora Bora
Posts: 7,527
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I dont find anything wrong with acceleration. Flying 400-500 Kmph is normal to me, thank you. Accelerating is useful, so you can get the funk out, when in doubt..or trouble...
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[R-DEV]Gaz: Shout "WE R L33TZ" at the MD, sucker punch him, then teabag him while shouting "WHO OWNS YA? WHO OWNS YA? SAY OUR NAME! IGI! IGI! IGI! OFP2 Beta plz?"
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#6 |
![]() Join Date: Dec 2006
Location: Italy
Posts: 6
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guys...
if we're talking about acceleration as a gameplay issue (e.g. making choppers able to survive in PR context).. then is ok. so much acceleration is acceptable. but if we're talking about REAL LIFE choppers then... is ABSOLUTLY irrealistic. let's fly in a real helicopter and then tell how are real flying dinamics... other than that... yes, use search function!! |
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#7 |
![]() Join Date: Nov 2006
Location: Inside the "Search Function".
Posts: 4,930
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Looks like you guys have taken over my work. Good for you!
and now....to a different forum. j/k |
![]() If you are reading this dont stop, cause if you do, I'll kick you in the balls.
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#8 |
![]() Join Date: Aug 2006
Posts: 1,670
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Helicopters are a piece of cake, just go on an LAN and play with youself.
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#9 | |
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The [R-MOD]s' Poodle
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I AM NOT ALLOWED A SIG UNLESS I SHOW I CAN BEHAVE MYSELF
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#10 |
![]() Join Date: Jul 2006
Location: england, somerset
Posts: 414
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^^the only time it isnt is when you fly a seaking which has a gyro stabiliser, which actually acts like a 'auto-pilot hover'. but im afraid were not flying sea kings right now, and it is MUCH harder to hover in real life helis (my extent is army simulators)
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