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| PR General Discussion : General discussion of the Project Reality modification. |
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#11 |
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PR Developer
![]() Join Date: May 2006
CanadaLocation: Alliston
Posts: 3,397
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#12 | |
![]() Join Date: Jul 2006
Posts: 304
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Quote:
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#13 |
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PR Community Event Team
![]() Join Date: Feb 2007
AfghanistanLocation: Tora Bora
Posts: 7,526
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Well, the commander hack is pretty obvious, so they probably use it on non-PB and rarely admined servers...
Seeing half of the map bombarded by arty and 50 supply crates dropping down, hmm, what could that be? |
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[R-DEV]Gaz: Shout "WE R L33TZ" at the MD, sucker punch him, then teabag him while shouting "WHO OWNS YA? WHO OWNS YA? SAY OUR NAME! IGI! IGI! IGI! OFP2 Beta plz?"
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#14 |
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PR Developer
![]() Join Date: May 2006
CanadaLocation: Alliston
Posts: 3,397
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set the arty decay rate and timer to a fixed known rate and have it respawn at a fixed know rate and voila! timed arty....never tested mind you but im pretty sure it would work...a hack..but an effective hack none the less...
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#15 |
![]() ![]() Join Date: Nov 2006
Posts: 765
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Just wait for the mortars. ^_^
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![]() AKA Ecko1987 Beep-Beep-Beep. |
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