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| PR General Discussion : General discussion of the Project Reality modification. |
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#11 |
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Retired PR Developer
![]() Join Date: Jun 2005
Location: NH, US
Posts: 3,082
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yeah almost every sound in BF2 needs to be changed or beefed up
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#12 |
![]() Join Date: Sep 2005
Posts: 3
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yes much louder for tanks and heli's....i think gun shots should be much louder too because now the sniper rifle is the only loud gun....and ive noticed and died because of this....your ina tank just sitting then you hear russsling and scraching whats the first thing you guys think back up kill the ops guy sneakin up on you right right....you shouldnt be able to hear anything while driven a tank... there im done maybe more when i think of more...
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#13 |
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Retired PR Developer
![]() Join Date: Sep 2004
Location: Sweden
Posts: 3,403
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For realism and sounds.... Don't mistake Hollywood soundeffects for realism.
A lot of stuff does not sound the way they do on the big screen. Weapons sounds for example almost always sounds like howitzers in the movies.... |
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#14 |
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Retired PR Developer
![]() Join Date: Sep 2004
Location: The Netherlands
Posts: 4,911
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yeah but you'd definetely hear a tank if it was around the corner...
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Fact of life: A Conscience is what hurts when all your other parts feel so good.
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#15 |
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Retired PR Developer
![]() Join Date: Sep 2004
Location: Sweden
Posts: 3,403
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True enough but I don't want this to turn out to be a John Woo action, dual deagles akimbo stunt fly on the rocks with uber soundeffects because reallife sounds are too "dinky". Which could really easily happen when the community begin to demand "beefier" sounds and what not.
Just to try to keep it as real as possible. Having said that, I do agree that something has to be done about the sounds in this game. The question is, can PR do anything about the sound or is it too hardcoded into the engine to really change it properly? |
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#16 |
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Retired PR Developer
![]() Join Date: Sep 2004
Location: The Netherlands
Posts: 4,911
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would it be that hard to just change the volume?
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Fact of life: A Conscience is what hurts when all your other parts feel so good.
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#17 | |
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Quote:
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Last edited by solodude23; 09-18-2005 at 12:38 PM..
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#18 |
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Retired PR Developer
![]() Join Date: Sep 2004
Location: The Netherlands
Posts: 4,911
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good to know
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Fact of life: A Conscience is what hurts when all your other parts feel so good.
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#19 |
![]() Join Date: Aug 2005
Location: Long island Ny
Posts: 253
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the sound on most things is not right or is not as loud as it should be but planes cant be heared most of the time untill they past you and then it to late becuse they are going faster then the speed of soud. hellies are hard to hear to comeing. one time on my boat i think they were doing training with a blackhawlk any way i did not hear it untill it was 100 feet and it was not that loud untill were almost over head they were flying low and fast. i saw a video of a plane goin super sonic by a aircraft carier and you only heard it like 2 seconds after it past.
tanks i dont know to much about but the abrmbs has a gass turbine engin so it has a sound i belice similar to a jet or hellie engin but not as loud in side a foot of dpu. i dont know how loud they are but there not super loud like WWII there made to be quiter still louder then a car hummer are not loud comming at you, u might only hear it for 2 seconds befor it runs you down. |
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#20 |
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Are you kidding? I can hear jets and helo's before there even possible to see with the naked eye.
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