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| PR General Discussion : General discussion of the Project Reality modification. |
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#1 |
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SLAM vs Tank
Out of interest.. how many SLAMs should it take to KO a T-72?
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#2 |
![]() Join Date: Feb 2007
Location: New York City
Posts: 170
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Really I don't think a SLAM should be able to take out a tank at all IRL. But in this game isn't it like 3 or 4?
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#3 |
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Well, a team of myself and 2 other spec ops put 6 on a tank, all over, and it drove off.
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#4 |
![]() Join Date: Oct 2006
Posts: 802
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Yeah, I never much understood the use of the SLAMs. They are timed so the only uses I can think of are against
... ok thats actually quite a lot ... I shall shhhh |
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#5 | |
![]() Join Date: Mar 2007
Posts: 102
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Quote:
Keep in mind that they also stick to the target. Throwing some on a passing APC will damage it badly. | |
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#6 |
![]() Join Date: Apr 2007
Location: Hamburg, Germany
Posts: 10
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I use SLAMs primary against enemy assets (Artillery) and Rally points.
I think they will get much more interesting when they add destroyable buildings in .6 or whatever. "The enemy's behind that wall! *klick beep*" |
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#7 |
![]() Join Date: Nov 2005
Location: Swansea, Wales
Posts: 149
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its takes 6 to destory an insurgent tank on basrah, i would presume its the same for the other tanks aswell.
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#8 |
![]() Join Date: Oct 2006
Posts: 802
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Against tanks, they are as useless as LightAT/RPG
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#9 | |
![]() Join Date: Mar 2007
Location: Germany
Posts: 404
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Quote:
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#10 |
![]() Join Date: Dec 2006
Location: Dundee
Posts: 1,492
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Is a SLAM not an EFP? http://en.wikipedia.org/wiki/Explosi...med_penetrator
So would it not be more likely to take out the people in a vehicle than the vehicle itself? |
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The IED Master
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