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| PR General Discussion : General discussion of the Project Reality modification. |
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#21 |
![]() Join Date: Apr 2007
Posts: 7
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wow! This will really add to the "realism" effect!
Good job DEV's! |
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#22 |
![]() Join Date: Mar 2007
Location: SPARTAAAA!!!11!
Posts: 424
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1km view distance? M95 FTW!!
Feels good to hear this, can't wait for 0.6! |
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#23 |
![]() Join Date: Dec 2006
Location: Virginia Beach
Posts: 289
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Well done guys! Thanks for the up date.
Much more realism is in store for us in .6. |
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(PO3) Marcinko_R. (BF2 PR .609) Squad Member
(CPO) Marcinko_R. (BF2 PR .609) Squad Leader (LCDR) Marcinko_R. (BF2 PR .609) Commander Squad Member pledge to their SL:http://www.tacticalgamer.com/battlef...ad-leader.html Squad Leader pledge to their team:http://www.tacticalgamer.com/battlef...r-platoon.html Commander pledge to their SL:http://www.tacticalgamer.com/battlef...d-leaders.htm |
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#24 |
![]() Join Date: Mar 2007
Location: Canada
Posts: 1,058
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Uhm Eggman you said you're dealing with some "real life issues"?? Last I heard Devs don't have "lives"?
Really nice work with all the changes going into 0.6 and beyond! A big thank you to all the Devs and testers for their continued efforts. |
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Cheers,
Close your eyes and imagine some really cool military picture, or better yet a really funny picture in this space. I said close your eyes damnit! In game: xLong_Bowx |
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#25 |
![]() Join Date: Mar 2007
Location: søndersø, Fyn,
Posts: 330
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can we get another zoom level for the m16 in a patch sometime, in real life the crosshair ontop of the rifle can be flipped so that it's more accurate at long distances ?
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#26 | |
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PR Developer
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![]() Join Date: Sep 2004
United KingdomPosts: 9,724
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Quote:
That was a joke btw, Mrs eggman.... | |
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#27 |
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0.6 is going pwn the hell out of everything else
btw i nearly had an orgasm reading that news things just look soooooo good |
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#28 |
![]() Join Date: Mar 2007
Posts: 207
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Hope you don't make the range on the assault rifles unrealistic. The efficient range of fire whilst maintaining accuracy is only 400m on an L85 and 550m on the m16, to make them effective at greater distances wouldn't be good imo.
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#29 | |
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PR Developer
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![]() Join Date: Sep 2004
United KingdomPosts: 9,724
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Quote:
The SA80 is accurate to 600m with a skilled firer, and 800m as suppresive fire. Although with the average shooting skills of the average soldier (including corps) it is only right to say that the SA80 w/SUSAT is accurate to 400m, and effective as suppression fire up to 600m. The same as above applies to the L86A2 (LSW), which on average is accurate to 600m and suppression at 800m. Although with a skilled firer it's accurate to 800m and suppression at 900m (the distance where non-snipers tend to FUBAR their shot compension for elements such as windage, travel etc etc). This issue has already been addressed anyway | |
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#30 |
![]() Join Date: Dec 2006
Location: Blackpool, England, UK
Posts: 269
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Hmm Destructable Buildings, Is the Tornado there i wanna have Some Fun...
Man though that must be great, now we just gotta figure a Way to keep the nilla nubs out of the Planes and Helis, Complecated Start up Sequence Anyone? |
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