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Old 04-16-2007, 05:00 PM   #21
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Quote:
Originally Posted by El_Vikingo
If you're trapped with no explosives, is it ethical to kill someone as soon as they spawn on the spawn car. (Trapped as in, capping the facility, when there's a spawn car in the middle of it)

They could just spawn on another spawn point, so I don't see the problem.
without the proper exposives, camping the spawn car until squadmates with explosives can get into position is a necessity. same thing with rally points. it has taken my squad as many as 2-3 minutes to destroy a spotted rally point. my troops covering the rally point had to wipe out 3-4 spawns of people before we destroyed the RP. of course, i'd rather destroy the RP in the first 15 seconds after detection, but that aint always possible.

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Old 04-16-2007, 05:08 PM   #22

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Quote:
Originally Posted by Threedroogs
without the proper exposives, camping the spawn car until squadmates with explosives can get into position is a necessity. same thing with rally points. it has taken my squad as many as 2-3 minutes to destroy a spotted rally point. my troops covering the rally point had to wipe out 3-4 spawns of people before we destroyed the RP. of course, i'd rather destroy the RP in the first 15 seconds after detection, but that aint always possible.
oh.... I'm talking about 25 to 30 kills.

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Old 04-16-2007, 05:18 PM   #23
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You guys DO realize that the RPs can be destroyed by shooting them, right?


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Old 04-16-2007, 05:34 PM   #24

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Quote:
Originally Posted by KP
You guys DO realize that the RPs can be destroyed by shooting them, right?
You DO realize we're talking about spawncars, right?

As you said, merciless!

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Old 04-16-2007, 06:19 PM   #25
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Quote:
Originally Posted by El_Vikingo
oh.... I'm talking about 25 to 30 kills.
yikes! that's a lot of spawn kills...hehe. if insurgents are dumb enough to spawn in over and over and over again in the same deathtrap, i guess it's on them. i, however, will not let a spawn car exist for that many spawns. too many chances to screw up and get yourself killed for my liking...

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Old 04-16-2007, 06:23 PM   #26

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Quote:
Originally Posted by Threedroogs
yikes! that's a lot of spawn kills...hehe. if insurgents are dumb enough to spawn in over and over and over again in the same deathtrap, i guess it's on them. i, however, will not let a spawn car exist for that many spawns. too many chances to screw up and get yourself killed for my liking...
Well, I was trying to cap the Facility on my own, whilst everyone was at the airport. So I guess I deserved it. In the end I got shot by the passenger while shooting the driver!!

If you are reading this dont stop, cause if you do, I'll kick you in the balls.
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Old 04-16-2007, 06:55 PM   #27

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Quote:
Originally Posted by El_Vikingo
You DO realize we're talking about spawncars, right?
Can't you destroy spawn cars by shooting them...?
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Old 04-17-2007, 03:08 AM   #28

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Quote:
Originally Posted by youm0nt
Can't you destroy spawn cars by shooting them...?
Yes, you can. I've shot down many spawn cars with only the assault rifle. Takes a little more than 1 magazine until they explode. But maybe they were already somewhat damaged.

Which I think is Ok, a civilian car should be rendered useless after a few well placed shots.

Although I really would like to see that cars could be immobilized with a few shots (like stated in another thread), like a tank with the tracks off.

Shooting cars with the rifle even works better than throwing a grenade or two. Which btw doesn't sound too realistic, a grenade under/inside the car should really work...
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Old 04-17-2007, 06:36 AM   #29

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Quote:
Originally Posted by Threedroogs
it has taken my squad as many as 2-3 minutes to destroy a spotted rally point. my troops covering the rally point had to wipe out 3-4 spawns of people before we destroyed the RP.
eehhrrm.... Two magazines detroy a rally point... that sounds lake a lame excuse for spawnraping. If you waited for explosives you could have waited for an rifleman two spawn back in and give you guys some ammo after you spent it on the RP.


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Old 04-17-2007, 09:32 AM   #30

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Quote:
Originally Posted by Gyberg
eehhrrm.... Two magazines detroy a rally point... that sounds lake a lame excuse for spawnraping. If you waited for explosives you could have waited for an rifleman two spawn back in and give you guys some ammo after you spent it on the RP.
And you can get ammunition from the enemy rally point.

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