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Old 04-13-2007, 08:16 PM   #21

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Quote:
Originally Posted by 00SoldierofFortune00
Yea, the 55 constant noobs who join. Seems like most of the people who join that server are new to the mod or idiots. Put other maps into the mix, and it will fill with veterans.
Not true...

If there is one 24/7 server, it should defintely be Al Basrah...
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Old 04-13-2007, 08:47 PM   #22

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Quote:
Originally Posted by Cheeseman
HEY, Hey!! Not all of us in that server are "noobs". I've been with PR since V0.3 and recently Devfile 24/7 Al Basrah seems to be the only server I play on (Will... whenever I get the time).

Just look at that socre:
What I am talking about has nothing to do with score. Caring about score actually hurts the game. What I am talking about is teamwork and working together as a team with a commander, and I usually don't see that with DEVFile.


"Push the Envelope, Watch It Bend"

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Old 04-13-2007, 09:37 PM   #23
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Quote:
Originally Posted by 00SoldierofFortune00
What I am talking about has nothing to do with score. Caring about score actually hurts the game. What I am talking about is teamwork and working together as a team with a commander, and I usually don't see that with DEVFile.
Then you should get on the server and change that!


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Old 04-13-2007, 09:41 PM   #24

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Quote:
Originally Posted by Desertfox
I tried that, before it was 24/7 Al Basrah it was 24/7 British maps Then it went to 24/7 Al Basrah and right away it filled up. Then with the success of that we put up a like 24/7 Qwai,Hamygong, and like another map that the community wanted. Needless to say, no one joined.
Its too bad that the only way for this server to even get players is to run a 24/7 Al Basrah server. Al Basrah is a good map, but it gets very tedious very quickly. Shame that a lot of players dont even JOIN a server if the map isn't constantly Al Basrah though, there are so many other great maps that never get played... I would personally play on Devfile a lot more if it werent a 24/7 server, it gets good ping for me and it has good admins...even if some people have a problem with the map 'rotation'

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Old 04-13-2007, 09:46 PM   #25

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Quote:
Originally Posted by Desertfox
Then you should get on the server and change that!
I do, but I cannot do everything myself.


"Push the Envelope, Watch It Bend"

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Old 04-14-2007, 01:35 AM   #26

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Teamwork, in most cases, does generate quite a high score. So it's the best of both worlds when done right.

Anyway, back on topic, maybe include the 32 Player map size every few rounds? (64 player 2 or 3 rounds, 32 another 2 or 3, back to 64) I dunno. Sorry to say I skipped/skimmed through the thread a bit >_>;
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Old 04-14-2007, 02:46 AM   #27
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well.....IS THE SERVER UP YET!?

the cake is a lie


i live my life a quarter of a mile at a time, nothing else matters.
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Old 04-14-2007, 02:48 AM   #28

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Hmm...perhaps its down for good?
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Old 04-14-2007, 02:50 AM   #29
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i hope not, i havent played any bf2 since it went down

the cake is a lie


i live my life a quarter of a mile at a time, nothing else matters.
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Old 04-14-2007, 04:11 AM   #30

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In BF2 its not the map you play, its the people who you play with, that makes a round good. I find Devfile a good place to hang out with vets and chictchat while waiting for a Humvee to cross the bridge.

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