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Old 04-11-2007, 01:45 AM   #11
PR Developer

[R-DEV]IronTaxi's Avatar
id like to see them tweaked a bit but basically they are a very fun element... maybe the most forward one should only spawn once adn then the more rear ones multi spawn...

prob is a very effective USMC team will just destroy them all pronto and game over...

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Old 04-11-2007, 06:01 AM   #12

jackal22's Avatar
not to mentoned they are bugged as hell and sometime you cannot spawn on them at all as insurgents.

having said that, i was insurgents on thors once and we had nearly 15 spawn cars on the 48 player map so that was pretty much spawn, rape usmc jihad, repeat.

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Old 04-11-2007, 06:09 AM   #13

Krawkfaagel's Avatar
Spawn cars are a nice touch. Except when noobs/griefers/morons drive them straight into destruction...
"Wut? Its not a taxi? LOLers"

Maybe make it so that not all classes can drive them? Make them into ambulances that only medics can drive maybe? Well, battle-ambulances then... Without blinkenlights and sirens...
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Old 04-11-2007, 06:52 AM   #14
PR Developer

[R-DEV]IronTaxi's Avatar
i guess the thing we all have to remember is that the insurgents are designed for very unconventional warfare... id like to see their shooting ability decrease a little and then an organized usmc forces could walk in a sweep the city clean from range...thats my dream anyhow...hehe

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Old 04-11-2007, 07:57 AM   #15

youm0nt's Avatar
Quote:
Originally Posted by Krawkfaagel
... Maybe make it so that not all classes can drive them? Make them into ambulances that only medics can drive maybe?
Maybe only mechanics can only drive the spawn cars?
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Old 04-11-2007, 08:05 AM   #16

zeidmaan's Avatar
maybe spawn cars should not respawn if they are in the proximity of a flag controlled by USMC. You can still drive one directly on the USMC flag if you want.

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Old 04-11-2007, 08:14 AM   #17

DirtyRat's Avatar
I think they should be more limited 2-3 spawn cars is plenty.

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Old 04-11-2007, 10:29 AM   #18
Forum Moderator

[R-MOD]KP's Avatar
Quote:
Originally Posted by [R-DEV]IronTaxi
i guess the thing we all have to remember is that the insurgents are designed for very unconventional warfare... id like to see their shooting ability decrease a little and then an organized usmc forces could walk in a sweep the city clean from range...thats my dream anyhow...hehe
Have to agree!


KP still is the number one hottie, noobs.
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I'd do KP. Wouldn't everyone?
-e-Gor
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Old 04-11-2007, 10:58 AM   #19

Long Bow's Avatar
I don't like the idea of spawn cars only being driven by a set class. Its a car, I think anyone should be able to figure out the complex tactics required to move it. I hate guys using them as personal taxis as much as the next guy but don't want them locked. The problem is that if they aren't mobile (except for a certain kit) the US know where your car is going to be most of the time. The insurgents need the element of suprise and confusion from popping up everywhere

A limited respawn amount would be nice. Do the cars respawn only at set spots currently or is it more random? I know they start the round in the same places.

Cheers,

Close your eyes and imagine some really cool military picture, or better yet a really funny picture in this space. I said close your eyes damnit!

In game: xLong_Bowx
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Old 04-12-2007, 09:48 AM   #20

Doc_Markus's Avatar
To stop the griefers, maybe one could make it so one can immobilize them by deliberately shooting the tires/motor? Like a tank with damaged tracks.

So spawncars spawn at palace or whereever and have to be driven whereever needed.

Immobilizing cars with a well placed shot would be fun, also with humvees...
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