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| PR General Discussion : General discussion of the Project Reality modification. |
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#21 | |
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Retired PR Developer
![]() Join Date: Jan 2006
Location: P.R.
Posts: 2,559
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-Ghost | |
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Young Americans Doc: Link || Working for Love & World Peace
For those Interested in the E vs C Topic: CSC Book || CSE Seminar || Polonium Halos Some FAQs CSC FAQ. || CSE Articles || Published Reports |
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#22 |
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It's Windows Vista. It's the worst OS out there right now, and probably will be the worst OS until Microsoft comes out with another OS.
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#23 | |
![]() Join Date: Jan 2007
Location: Quebec, Canada
Posts: 880
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back on topic... that's weird, I have 1go ram and I can play Basrah with all medium, could probably play it with some settings at high ... | |
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#24 | |
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#25 |
![]() Join Date: Dec 2006
EuropePosts: 992
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I never understood people who like to betatest Microsofts operating systems.
Take your time, and let the others do beta testing for you. In a year the OS is mature enough with proper driver support, so something might even work on it... Being the first one having some new thing might be cool in someones mind, but it really isnt a wise choice. |
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#26 | |
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PR Developer
![]() ![]() Join Date: Mar 2006
United KingdomLocation: Cambridge, UK
Posts: 3,479
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#27 |
![]() Join Date: Feb 2007
Location: 31th century
Posts: 116
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Also get some weird FPS lag (in urban areas only) Its not your common FPS-lag.. Feels more like some texture loading problem.. the game gets ‘twichy’ and its hard to move (sometimes the lag makes me fall of roofs, drunk walk) Al Basrah is the only map just like the OP posted.. On all other maps I get 80+fps.. (so this is a Al Basrah issue only)
I play the game at 1600x1200, all settings maxed (no AA or AF enabled) If I lower my res i still get lag (but not as much) So even if I lower my res to 1280x768 it still lags (now that’s absurd!) So don't tell me its my system, two of my friends got the same problem (one uses the same hardware setup as mine) Almost every time I play Basrah I can see somebody complain about the lag. So I fully understand the OP, IF my system is flawed how come any other map/mod plays perfectly? I say it’s the map that’s bugged. No disrespect to the map creator “Duckhunt” the map rocks! I love it! That’s why I want this problem fixed. CPU: AMD 64 3500+ Graphic: x850XT Ram: 2gig Hard Drive: SATA Raptor OS: Win XP |
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#28 | |
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PR Art Team
![]() Join Date: Nov 2006
CanadaLocation: Toronto, Ontario, Canada
Posts: 1,210
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Fact 1: Every map in PR except Al Basrah works fine with my graphics settings on all high and anti-aliasing on x6. Fact 2: If I join a Al Basrah map with all high settings and anti-aliasing on x6, I get bad FPS and lag. Fact 3: If I join a Al Basrah map with all high settings except textures set to medium and anti-aliasing on x6, I don't have bad FPS or lag. Test: I first lunched the game with video settings on all high and anti-aliasing on x6, then I join a server with Al Basrah map. As soon as the game starts and I spawn for the first time, I press “Esc” and Disconnect. Then I go back to video settings and I ONLY change textures to medium, while leaving every thing else on high and anti-aliasing on x6. Again I join the same server, but this time although I have textures set to medium, in game the textures haven’t changed and are still on high. BUT the bad FPS and lag issue is no longer present. This concludes that the map probably has a problem loading or reading textures. Tests were conducted on this system: AMD 64 Dual Core 2.4Ghz CPU 2GB of RAM ATI X1600 512MB Windows Vista 32Bit | |
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Last edited by [R-DEV]Cheeseman; 04-10-2007 at 01:10 AM..
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#29 |
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Cheeseman, thank you very much for your detailed testing! I have exactly the same problem running either Vista 32 or 64 on 4GBs of RAM with everything set on "high" and have the same "results" (XP32 runs fine though).
Lowering "Textures" to medium does the job for me on Al Basra but every other map runs perfectly smooth on "high" (just like every other game I have installed currently). So Cheeseman's assumption, this issue has to be linked to Al Basra (a texture or something), still stands! I am neither married to Vista, nor am I an employee of MS Corporation, but one thing really is annoying (and not restricted to this forum and topic)... People tend to pick up opinions on some topics real fast without having dealt with the matter in an appropriate way! Bash me if you want to, but I suppose more than half of the people in this thread complaining about Vista did not even try it themselves but just cite some other articles about the "crappy Vista resource hog worst thing ever has been published aso." If you would have tested it, you would not have posted false assumptions about the RAM usage of an idling Vista32 (far less than 1GB). Loading up Al Basra on high is ~ 1.5 GB of RAM, so 2GBs of RAM is not sufficient for this scenario. Having 4GBs on Vista32 leaves 3.3GB to be used by the system which is definatly enough for Vista and Bf2.exe, not to mention Vista64... This is just simple maths so please test it on your own. Since everything runs fine (every other PR map) there has to be something "wrong" with Al Basra's textures. I second the topic title, please "fix" Al Basra! |
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#30 |
![]() Join Date: Feb 2007
Location: 31th century
Posts: 116
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My open beta opinon: Yea, must be the textures on Al Basrah.. I really hope it gets fixed..
Cheesman gonna try it out, but lowering textures every time sounds more like a temporary solution.. |
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| basrah, bugged, fix, plz |
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