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| PR General Discussion : General discussion of the Project Reality modification. |
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#11 |
![]() Join Date: Feb 2006
Location: "destruction of WEYBRIDGE and Shepperton" - WaroftheWorlds
Posts: 3,194
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I am all for such realism changes and you "say its in the pipeline", but considering the very limited or no impact on gameplay it will have, i do hope to god, the adjusting or re-modeling of certain transport jeeps are ahead of it in "the pipeline".
I not trying to be a fcking ass, but i am just considering the level of effort worth gameplay affect, and providing a very relavent example. I am sure you understand my point. e.g replace 50cal with http://en.wikipedia.org/wiki/Image:M...il2004iraq.jpg and get a much greater gameplay change...... |
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1 Grab a SAW
2 Find the highest hill/building around a flag 3 Move there, stay there, Spot, call out, attack marker... SAW! 4 For god sake go from high ground to high ground! NOT bottom of a valley to open field to gully! |
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Last edited by Top_Cat_AxJnAt; 04-06-2007 at 06:35 AM..
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#12 |
![]() Join Date: Mar 2007
Posts: 207
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Is it me or is the SAW too shiny... it's like you're the first person to ever use it and it's never been scratched or got mud on it.
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#13 | |
![]() Join Date: Feb 2007
United States of AmericaLocation: Bronx,NYC
Posts: 3,127
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![]() ![]() "Exactly how long does it take to get to the center of a tootsie pop?" -Me |
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#14 |
![]() Join Date: Mar 2007
Posts: 207
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Well, considering that PR is still set in the same timeframe as BF2.. ie five years from now.. having more .50 than 7.62 mounted weapons makes more sense to me. It's not like the .50 is uncommon now.
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#15 | |
![]() Join Date: Feb 2007
Location: Washington
Posts: 189
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