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| PR General Discussion : General discussion of the Project Reality modification. |
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#1 |
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Banned
![]() Join Date: Nov 2006
Location: NY
Posts: 803
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As with my recent comments I have been praising the battleship mod. They have a huge view distance and nice maps where you can see the enemy practically kms away.
I would like to see this in Project Reality. However I know that it can't be on a map with much anything or people would lag as their computers suck However could we test this or have a test map where at least we have armor, apcs, infantry, and perhaps one airplane or helo? Have it a barren flat desert, say in the middle of the Saudi Desert, the forces clash. Leave terrain, statics, and everything at a bare minimum, and release it with the main v.6. This would be great, I could map it for you. Leave TEST on it and people won't complain its too laggy (at least in a regular server) due to its TEST status. It would also allow Project REALITY"s armor system to come in play. Armor engagments at 1km or more are realistic, skill is needed, and AT weapons's zoom comes into play. I say lets try this and see how it works out. If it works out good, you would have a community response, and a way to model future Project Reality releases. Just an idea, comment, questoins?, incite? I think it is a great idea myself |
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#2 |
![]() Join Date: Feb 2007
Location: New York City
Posts: 170
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I would love that. I'm all for it.
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#3 | |
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PR Operations Lead
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now we are also talking about there low pollie ships etc, they may be huge, but they are rather low pollie etc. there are lots of reasons why you can have large view distances in there maps with lots of objects etc. I know for a fact we are already pushing the boards pretty far with view disance in this mod we have upped the view distance for the stock maps etc buy around 20ms. we can not do the same kinda view distances as the BS mod, there mod is very, very diffrent just accept it. | |
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#4 |
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Banned
![]() Join Date: Nov 2006
Location: NY
Posts: 803
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But all our vehicles look low poly from 1km away Rhino
I really loved that Map, shame you guys dropped it. Reminded me of DC armor fights..... |
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#5 |
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PR Operations Lead
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EL AL XXL was a total discrase to the oringal El Al.
We are working on big armor battles thou, but the BF2 engine dose not handel long view distances very well atall, if you want them then you really need to play on a engine like ArmA, BF2 is just not made for it and as we are mostly using BF2 materail and our material is the same or above quility you just cant exspect it. also bare in mind that the top view distance for the BF2 engine is 1000ms, nothing like ArmA etc. |
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#6 |
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Banned
![]() Join Date: Jan 2006
Posts: 1,233
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a map with loads of sea and an aircraft carrier would keep the flyboys happy for a while.
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#7 | |
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PR Operations Lead
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#8 |
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PR Contributor
![]() Join Date: May 2006
Location: madrid, Spain
Posts: 3,620
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i prefer having a lot of planes destroying some statics ships (a objetive map)
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#9 | |
![]() Join Date: Jun 2006
Posts: 694
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| distance, high, map, test, view |
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