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| PR General Discussion : General discussion of the Project Reality modification. |
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#1 |
![]() Join Date: Mar 2007
Posts: 11
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I installed PR v0.506 a week ago and have been playing offline, and I have to say.. it's freakin' awesome!
But unfortunately, because of my location, I cannot play online. *The sky falls on my head* I can successfully connect to a server, but always get kicked out because of my bad ping (best at 550ms). I'm currently in Kuala Lumpur, Malaysia, and have a 1MB DSL line. I have been following this other dated mod for the Unreal Tournament engine, Infiltration, for several years now. But due to the lack of players, the community has become abit on the edge, and on several occurances, was unfriendly to newcomers. This caused to dev team to lose their drive, and thus, the project came to a standstill until today. Infiltration is an ultra-realism mod, similar to PR. Ironsights, stamina, bulk, weight, hellava armory with each weapon customisable using an array of modular attachments. Free-aim (so players can't stick tape to the center of the screen), flashbangs, true implementation of the NVG, wire-triggered claymore mines (you manually setup the wires).. the list goes on. An elaborate review is available here: http://dslyecxi.com/botg_infiltration.html Simply put, PR is what Infiltration could have been. And that works very nicely for me. So here's the question.. Is there anyone interested in setting up a PR server in Asia? Probably in Thailand, Japan, Korea, or China. There're plenty of vanilla BF2 servers in these locations already, and I can play at a ping of 200ms average on any of the servers there. But, hey, c'mon.. who wants to play vanilla BF2? I mean, seriously. Ew. I think I speak for countless other players out there such as myself who doesn't have the chance to play because of their location. What is the acceptable ping to play on most servers, anyway (before getting kicked out by the script)? Why is there such a limitation being imposed, i.e. does one lagging player slowdown all the other players? (A word of thanks, if you have read this far |
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#2 |
![]() Join Date: Jul 2006
Posts: 304
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I was always under the impression that one person doesn't affect the whole server, but with all the "kick high pingers they are lagging me LOL!L!L!" I see, apparently it does?
Anyways, it seems as most auto-kickers will boot people with a ping > 200. I think it's not necessarily that you are lagging everyone else, but that at a high ping, you become (especially with the BF2 hitboxes and whatnot) near impossible to hit. Can't imagine at a 500 ping. |
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#3 |
![]() Join Date: Mar 2007
Posts: 11
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Not true, as vanilla BF2 is still playable at a 500 ping. I managed to get some kills too (not many not due to lag, but because I suck.. hahaha). And to think that 40+ players with variable pings (like mine) still plays okay.
200 ping eh? Thanks for the info. Well, seems the BF2 netcode was quite well designed to compensate lag, because as I've mentioned, it's still easy to kill and be killed at 500 ping (I just hate the ridiculously wide conefire in vanilla BF2.. > |
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#4 |
![]() Join Date: Nov 2006
Posts: 758
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yeh auto kickers are so annoying,
a little off topic but there is a japanese poe2 server that has it set at 200 and is always populated with good rotations and i get booted for 210 ping... so annoying.......... imo i think it should be encouraged to take auto ping kick off of pr servers as it just limits the servers the comunity can play for barely any difference since its a 3 hit kill in most cases with any weapon. |
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#5 |
![]() Join Date: Nov 2005
Location: Muther Russia
Posts: 2,352
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Im pretty sure there is already a Japanese server running, tho dont expect english.
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![]() Originally said by: [TG]Dirtboy "Wow. Your not cool because you quote Generation Kill. In fact, you're uncool. Yeah. |
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#6 |
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Forum Moderator
![]() Join Date: Nov 2006
Location: Calgary
Posts: 4,673
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I just looked at that Infiltration review. Awesome looking stuff!
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![]() Originally Posted by: ArmedDrunk&Angry we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance Originally Posted by: [R-MOD]dunehunter don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat |
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#7 |
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PR Developer
![]() ![]() Join Date: Mar 2006
United KingdomLocation: Cambridge, UK
Posts: 3,447
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A quick look gives 3 japanese, 1 korean, and 1 tiawanese
Even if they're all empty, try idling in one for a while, you'll often get people joining. |
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#8 |
![]() Join Date: Apr 2006
Location: brazilian fellow
Posts: 1,258
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#9 |
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PR Operations Lead
![]() ![]() Join Date: Dec 2005
Posts: 10,302
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The Jackass server gets really busy at peak periods in Japan.
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#10 |
![]() Join Date: Feb 2006
Location: germany/bavaria
Posts: 1,836
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actually sometimes a person with a high ping can make the whole server lag, but it is quite difficult to hit something with a ping of over 150.
trust me, i´ve played in the tourney and it wasnt always that fun playing with a 190-200 ping. sometimes you switched your weapon, fired and about 1-3 seconds later you suddenly have your old weapon in your hand firing an at rocket into the ground below you, when you actually wanted to drop a fielddressing... so the autokick is indeed usefull, i cant imagine how it is to play with a ping of 500 when you already get problems with a +200 ping. the autokick just makes room for another player, because the high-pinger only takes away a valuable slot for others. about the asian server - it surely would be interesting, though i wonder, do you get that bad pings on all the servers? the problem is, that i dont think we have (m)any (apart from griffon who doesnt count) asian members on the board, probably because of the language barrier - but in fact i dont know if we got any players from asia at all (apart from you of course that being said, welcome to the community craetech edit: rofl, okay apparantly there are asian members and servers and so on ^^ |
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