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Old 01-05-2007, 07:27 PM   #1

Mekstizzle's Avatar
Is this already in BF2/PR?

Take a look at this:

http://www.pointofexistence.com/foru...showtopic=8869

Subconciously i've always been thinking like this when playing AT. I'm not sure though if this only applied to PoE and was a PoE feature or a vBF2 feature. Although right now with the relatively weak tanks it is hard to tell. So yeah...

If it isn't. Well....it seems awesome. To say the least.


P.S: It's about angle of entry. How hitting something @ 90 degrees will dish out more damage than at a more acute angle.
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Old 01-05-2007, 07:31 PM   #2

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I think it's already in the game

Sorry for my English
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Old 01-05-2007, 07:37 PM   #3

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Oh, hit boxes? Ithink that's what those are and is very helpful to know where to put your rocket. Tracks = most damage=

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Old 01-05-2007, 07:41 PM   #4

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Sounds like a nice feature. Pretty darn hardcore, but realistic and interesting..
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Old 01-05-2007, 07:46 PM   #5
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We have gone a step far with this. Something truly amazing. i really want to say, but im going to leave it to egg to decide. Basically, Its reinventing the wheel when it comes to tank combat!

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Old 01-05-2007, 07:54 PM   #6

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Quote:
Originally Posted by [R-DEV]Evilhomer
Its reinventing the wheel when it comes to tank combat!
If its tank tracks, i hate to tell you but its been done before guys!
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Old 01-05-2007, 08:05 PM   #7

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I think it does the same in PR, well it does when im shooting tanks but maybe not on the same scale, i cant wait for PR .5

i was ready for selling my BF2 til i stumbled on PR, its soooooo much better than Vanilla.
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Old 01-05-2007, 08:12 PM   #8
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The devs have said they are experimenting with disabling parts of tanks when there is a lot of damage. So turrets may lock up or the tracks may break. Unfortunately the engine does not allow this to happen on a "where hit" basis but a overall damage basis.


Ongoing PR Projects:
Canadian Forces RG-31 Nyala Armored Patrol Vehicle - Status: Importing
Topographical minimaps - Status: Restarted![7/18]
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Old 01-05-2007, 08:35 PM   #9
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umm ye it is in vBF2... why do you think that there are such things as 1 hit kill spots on tanks in vBF2.

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Old 01-05-2007, 08:56 PM   #10

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Quote:
Originally Posted by [R-DEV]Rhino
umm ye it is in vBF2... why do you think that there are such things as 1 hit kill spots on tanks in vBF2.
He's not talking about different damage locations, he's talking about impact angles:

"Projectile angle is key to tank combat. Example below.

A direct hit at 90 degree angle will dish out 100% of its potental damage.
While a projectile hitting at a 45 degree angle will "deflect" and only dish out around 45-50% of its potental damage."
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