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| PR General Discussion : General discussion of the Project Reality modification. |
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#1 |
![]() Join Date: Oct 2006
Posts: 177
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Will there be a change to M4 and recoil
Will you guys be working on the recoil and M4 in the latest patch you are thinking up??? Cause I know myself and many others would love that.
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#2 |
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PR Developer
![]() Join Date: Feb 2006
CanadaLocation: Victoria, BC
Posts: 2,953
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Yes there will be a change to the recoil of the M4. It will be reduced.
JK, it will be fixed |
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#3 |
![]() Join Date: May 2006
Location: i dont know any more
Posts: 2,042
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yes, it will be nurfed in the next release.
which will probly upset alot of peeps |
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#4 |
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PR Developer
![]() Join Date: Feb 2006
CanadaLocation: Victoria, BC
Posts: 2,953
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Damn, no more laser gun
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Last edited by [R-DEV]GeZe; 12-30-2006 at 04:52 AM..
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#5 |
![]() Join Date: May 2006
Location: i dont know any more
Posts: 2,042
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lol i know,
i brought a tear to my eye when i ran into a town square and dropped a entire squad with it |
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#6 |
![]() Join Date: Oct 2006
Posts: 177
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Well I meant some of the other guns need to be nerfed and have some more recoil. Just a slight bit I mean I feel that every gun is kinda of like a sniper rifle. Just let me know.
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#7 |
![]() Join Date: May 2006
Location: i dont know any more
Posts: 2,042
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the guns are suppose to be like that, most modern guns are highly accurate. but it is important to have a balance between gameplay and realism.
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#8 |
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I will be happy to see the back fo the current M4 config. Far too many spec ops running around. Also, when your MEC and you hear one, you know your chances of a kill are greatly reduced, unless the guy really can't do anything. Point and click, 1 of the 30 rounds it kicks out in a second will hit something.
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#9 | |
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Quote:
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#10 |
![]() Join Date: Oct 2006
Posts: 177
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Well my cousin is in the Army and he is part of the New York national guard and he told me that the M249 was really hard to handle and he is 6'0 200. I mean yeah I would like to see all the guns tweaked a little bit because the character models are the same and you cant have everybody shooting straight as an arrow with a heavy weapon that just isnt realsitc if you want to go there. It does kick but on full auto you can still keep it on someone for like 200 rounds. I dont want to see like a complete over haul just a minor tweak for all weapons except for the M4 which needs to go back to the drawing board.
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