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Old 12-14-2006, 12:20 AM   #11
PR Lead Coder
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[R-DEV]dbzao's Avatar
Quote:
Originally Posted by Guerra norte
So no grids on Caps Lock map eh? :/
We have grids on capslock and M map.

Quote:
Originally Posted by Bodybag2224
Also wtf is Merlin?
Is the british transport helicopter.
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Old 12-14-2006, 12:23 AM   #12
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What exactly are officer kits? Can you go into more detail please.
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Old 12-14-2006, 12:29 AM   #13
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Quote:
Originally Posted by [BBF]Clypp
How do tanker/pilot kits work? Do you have to request them next to the vehicle or near a flag? Is there a system to drop it again if your tank is taken by another tanker or destroyed?
Right now the kits are automatically spawned near the vehicles.

Quote:
Originally Posted by [BBF]Clypp
Does AASx2 add more flags to the map?
No. Unless mappers add more CPs. Basically AASv2 changes the flag capturing dynamics and adds CP groups. Example, North and South bridge in Operation Ghost Train are a CP group, so they both need to be captured to continue, but they can be captured at the same time.

Quote:
Originally Posted by [BBF]Clypp
Is the special tank damage corolate to the part hit or is it just damage % based?
Damage %. But some tank parts get more damage than others. So if you get more damage, more chance to get something disabled.

Quote:
Originally Posted by Desertfox
What exactly are officer kits? Can you go into more detail please.
Officer kits can be requested by squad leaders and commanders and will provide a nice set of tools that will make the SL/commander job more effective.
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Old 12-14-2006, 12:34 AM   #14
PR Developer

[R-DEV]KingofCamelot's Avatar
Quote:
Originally Posted by [BBF]Clypp
Is the special tank damage corolate to the part hit or is it just damage % based?
Unfortunately there is no way to implement specific part damage in BF2 at the moment, so it is % based. We could do specific part damage, but it would cause so much lag it'd probably only work with one vehicle on a map.

EDIT: dbzao beat me to it.

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Old 12-14-2006, 12:37 AM   #15

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regardless it will be a nice touch for the tanks..

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Old 12-14-2006, 12:38 AM   #16

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Quote:
We have grids on capslock and M map.
YAY! But what about CP names? It's really annoying asking everyone on the squad what name is that and that CP.
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Old 12-14-2006, 12:41 AM   #17
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Never noticed a lack of CP names on the maps...
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Old 12-14-2006, 12:43 AM   #18

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Quote:
Originally Posted by [R-DEV]dbzao
Never noticed a lack of CP names on the maps...
Well it's real problem for me, when you turn the minimap transparacy to 100 % they go away I think.
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Old 12-14-2006, 12:44 AM   #19
PR Operations Lead
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[R-DEV]eggman's Avatar
CP names are on the maps, you may have them set to transparent, but they are there for all PR maps.

Quote:
Originally Posted by Guerra norte
Well it's real problem for me, when you turn the minimap transparacy to 100 % they go away I think.
That's a BF2 issue we have no control over.

Cheers!
egg

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Old 12-14-2006, 12:45 AM   #20
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[R-MOD]Wasteland's Avatar
Why be so coy about the officer kits? Can't you give us any specifics? Puh puh puh please?


Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
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