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Old 12-16-2006, 05:19 PM   #101

mavit's Avatar
just two questions:

1. will the merlin have the GPMG as IRL

and

2. Will the whole attack chopper thang be sorted? I.e zoom, mfd's, splash damage...etc etc

I love the idea of officer kits...instead of picking off randomers the sniper actually has the role it is intented for, i suppose it is a given that the snipers will get more points for killing an officer than your average squady?

~~~You Think That Is Air You Are Breathing Now~~~
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Old 12-16-2006, 06:00 PM   #102

Crotch-Rot's Avatar
Can't wait for 0.41 release!

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Old 12-16-2006, 06:02 PM   #103

Griffon2-6's Avatar
I'm pretty sure egg said on the first page that the AH hud will be done.

.

Under normal circumstances, everybody pwns Griffon, in Soviet Russia, Griffon pwns EVERYBODY!
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Old 12-18-2006, 11:40 AM   #104

{XG} non_compliance's Avatar
.41 sounds sweet.... but me thinks there is going to be a TON of tank raping going on... Only 2 heavy AT kits out of 25 guys? uh oh.


How many SLAMS will it take to blow a tank?
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Old 12-18-2006, 12:01 PM   #105

$kelet0r's Avatar
tanks and attack helcopters not infantry are for killing tanks
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Old 12-18-2006, 12:01 PM   #106

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Bear in mind that Heavy AT can easily take out a tank, even if the armour gets a boost, 2 H-AT rockets to the sides will more than do the job. Then there's the whole long respawn of tanks... then there's also Light AT which, to the tracks or the back will still probably do some sort of damage.

Tanks...like most vehicles in PR... will still be at the bottom of the food chain, unfortunatley.
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Old 12-18-2006, 05:03 PM   #107

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I like the grids for the map.

I like the idea for grid spotting system.

I dislike minimap.
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Old 12-18-2006, 11:38 PM   #108

Bodybag2224's Avatar
Will the transport helos get an armor boost, because small arms fire seems to take them out pretty quick. Or maybe they can close the door, hmmmm.
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Old 12-19-2006, 07:56 AM   #109
PR Community Event - Match Organiser

[R-COM]Darkpowder's Avatar
Quote:
Originally Posted by [R-DEV]eggman
Map Grids in HUD
When using the M map there is a grid overlay on the maps. Is not shown in the GPS minimap, just on the M map.
Great.., thanks for putting in one of my ideas, has a great consequence for teamwork and mission planning.

CLICK -> Communications and VOIP Guide for PR


"They shall grow not old, as we that are left grow old.
Age shall not weary them, nor the years condemn.
At the going down of the sun and in the morning,
We will remember them"
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Old 12-19-2006, 08:11 AM   #110
PR Community Event - Match Organiser

[R-COM]Darkpowder's Avatar
Quote:
Originally Posted by [R-DEV]eggman
Map Grids in HUD
When using the M map there is a grid overlay on the maps. Is not shown in the GPS minimap, just on the M map.
Great.., thanks for putting in one of my ideas, has great consequences for teamwork and mission planning.

CLICK -> Communications and VOIP Guide for PR


"They shall grow not old, as we that are left grow old.
Age shall not weary them, nor the years condemn.
At the going down of the sun and in the morning,
We will remember them"
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