|
|||||||
| PR General Discussion : General discussion of the Project Reality modification. |
![]() |
|
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#31 | |
![]() Join Date: Nov 2006
Posts: 1,062
|
Quote:
And that's just the US army, the insurgents we caught/killed overthere never had tracers, so there's that. Also, the british have different rules, and I have no idea about the chinese. | |
|
|
|
#32 |
![]() Join Date: Sep 2005
Location: Colorado
Posts: 4,503
|
Thus my point the USER should have the CHOICE to use them or not.
|
|
|
|
|
|
#33 | |
![]() Join Date: Oct 2006
Location: Pittsburgh
Posts: 360
|
Quote:
yes, lets make the person have 2 weapons, like the shotgun. one will have tracers every 3rd bullet and the other will have none. of course the ammo would be shared, would want to have one guy with 8 mags, shoot all 8 mags then pull out another fully loaded 8 mags. If the class has originally 4 mags, then 2 would be with tracers and 2 would have none. Hopefully it is possable that once you switch gus you have to reload but doesnt seem likely. Just a little something you guys can chew on for now. | |
|
||
|
|
|
#34 |
![]() Join Date: Sep 2006
Location: Australia
Posts: 707
|
I think some of the suggestions now are going into overkill.
The tracers seem to work more for determing just who is shooting at who. Rigging your magazines a specific way is surely overkill when most people I have seen (with an automatic weapon) unload a whole clip into a target anyway. The DEV's would do better concentrating on refining what exists already rather than overloading the mod with intricacies which may be realistic, but don't affect the gameplay much. IMHO |
|
|
|
|
|
|
#35 |
![]() Join Date: Mar 2006
Location: Somewhere, USA
Posts: 155
|
Don't affect the gameplay much??? There's no more element of surprise and flanking barely works for more than a few seconds before the enemy traces your tracers right back to your position.
|
|
| Sponsored Links | |
![]() |
|
| Bookmarks |
| Tags |
| nay, tracers, yay |
| Thread Tools | |
| Display Modes | |
|
|