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| PR General Discussion : General discussion of the Project Reality modification. |
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#21 | |
![]() Join Date: Nov 2006
Location: Leeds
Posts: 230
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#22 |
![]() Join Date: Dec 2006
Posts: 429
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Nice idea, only problem I see is with the map. I think that most people along with myself have problems playing that map because it's too big. Unless one of the mappers can scale it down and make it smaller, I don't see it working. Either that or do a different map.
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#23 |
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Maistros,
Is there a possibility that Al Basrah may cause problems? There have been reports of lots of lag while running that map. I can only assume 64 players and Battlereocrder enabled wouldn't help things. Maybe we can do some stree testing, by getting a whole nuch of people on the server we plan to use? Also, you mentioned you would like to make two other videos - a feature rundown and a trailer. Have you conjured up any ideas regarding these? |
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#24 |
![]() Join Date: Nov 2006
Posts: 2,211
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A bellyache of mine, A-10s can't take off carriers. But if you need me, I'll always be happy to participate.
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Last edited by Leo; 12-06-2006 at 05:57 PM..
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#25 |
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The trailer would be a bunch of "cool shots" from different maps and feature sets.. no first person stuff just action from different factions and maps... put to cool music.. and really intense editing.. the occasional slowmotion.. a recipe for greatness
the feature set.. havn't given thought to that yet but it will be cross map, cross faction type display... and it will show you how to get drop kits.. so less people will join and go "waaaaahh... where's the sniper kit waaaaaahhh" *grin* As far as Basrah goes.. I havn't had a problem with it.. and the server we're getting hooked up with I'm sure will run great.. we'll test it.. and I'll be able to test the map as soon as I get it.. even if there's lag we're turning the vehicle spawn time way down.. and it's not like a real game where 64 people are doing a ton of shit at once.. we're doing it scene by scene so.. it shouldn't be too bad at all.. even with all the vehicles loaded in and HAHAH.. wait till you guys see what the US airfield looks like when it's done. oh man. FULLY LOADED. I'll post the information for a rehersal session for those who want to attend, and where to download the map/instructions/Teamspeak info/etc in a separate post when it's all ready. |
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If you ask me what I do for a living I will lie to you.
Don't make me lie. |
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#26 | |
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Can't wait until filming | |
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#27 |
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PR Mapper Team
![]() Join Date: Aug 2005
Posts: 3,062
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Regarding Basrah+ performance, I would suggest not applying for a pilot position unless you have 2 gigs of ram or can run the map smoothly.
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#28 | |
![]() Join Date: Feb 2006
United KingdomLocation: London, UK
Posts: 3,235
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But if not, then give me WHATEVER ROLE !!!! I could be the sniper/the pilot/the insurgent sniper/Hummer driver/Tank driver...you know, whatever! i am good at these things! Send me a PM when you decide when the shooting is going to begin and what roles people are playing | |
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#29 |
![]() Join Date: Nov 2006
Location: SWFL
Posts: 80
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...keep us posted.
~Q~ |
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#30 |
![]() Join Date: Nov 2006
Location: SWFL
Posts: 80
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I suggest everyone read this over and over, and have it open when filming.
~Q~ |
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| cinematic, idea, promotional, story, video |
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