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| PR General Discussion : General discussion of the Project Reality modification. |
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#11 |
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PR Lead Coder
![]() ![]() Join Date: Jun 2006
BrazilLocation: Campinas, SP
Posts: 4,435
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Another idea is to have a little scene with a sniper and a spotter, something no vBF2 player heard about.
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#12 | |
![]() Join Date: Oct 2006
NetherlandsLocation: Flevoland
Posts: 269
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isnt it awesome to have this mayor battle? on the plains? i mean well humvee's driving in on the mean road to the iraqy tank base (gas station whatever) and then get ambushed!!!!
airsupport bombs the insurgents and then the camera makes a swoop to the right and what you see then would have to be breath taking you have to think like wow wtf this is a mayor battle. want to know what you see. well you see this mayor battle tanks going over the dunnes heli's flying over explotions smoke troops more explosions aircraft everything and under this all magnifisent song like flight of the valkries ( just a tought) it would be so awesome!!!!! Quote:
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#13 |
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Here's what I'm going to need. Here's how I'm going to break it down.
I'm going to work out a shot list. This will be a list of actions and scenes that need to be performed for me to be able to go into battlerecorder and get all the angles I need and recordings I need to edit/do this properly. I'll breakdown the recording process and what scenes we'll do when I'm there but I will need people to sign up for the following. SpecOps - These people have to be extremely familar with small group and TACTICAL movement. Pilots - I'm not kidding when I say that you better be the best there is. I'm going to need extremely good pilots to fly TOGETHER and in tight formations.. tight enough to look real.. especially if you're in the jets. Numbers 6 Seals SpecOps Squad Leader SpecOps 2 SpecOps 3 SpecOps 4 SpecOps 5 SpecOps 6 9 Pilots Littlebird 1 (fully loaded) Littlebird 2 (fully loaded) Littlebird 3 (fully loaded) Gunship 1 Gunship 2 Blackhawk 1 (fully loaded) Blackhawk 2 (fully loaded) Cobra 1 Cobra 2 S.O.P We'll use a designated TeamSpeak server for communication which will help with timing things out and doing the precise actions as needed for the video's battlerecorder file. For the insertion scenes I will most likely need everyone available to switch to the US team. We will constantly be switching people from one team to another to accomidate for certain scenes which may show more of one team than the other. For instance there won't be a scene where the Seals and all 4 squads of the Rangers are visible at once so whoever plays the Seals can switch over and be part of the rangers duing other scenes. No one will be assigned specifically to one thing only. I really need multifacited people who are willing to stick around and make this happen. SCHEDULE I would ideally like to get this done this weekend. but in order for our ideal situation to happen my schedule for this is open to change.. because I really want to get the added vehicles and the Devs might need more time.. they're busy as is. Either way.. a weekend is best.. this one or next weekend... whatever works best. It would take place during the mid-afternoon on Saturday or Sunday. Whichever works out best for the majority of people. Everyone who is participting will be required to download and instal a special map provided by our wonderful Dev Team which will also be running on a locked server. This will be the modified AlBasra map which has the additional vehicles included. You will need to get the map in order to join the server. I will post server, TS, and password information on the forums prior to filming so that everyone who wants to be involved can get involved. For this to work it's BEST we'll need to fill a 64 person server... or at least close to it. The more, the merrier. I ask that anyone who comes into the server please be mature and patient. DO NOT TEAMKILL because the teamkill message shows up in the battlerecorder playback.. and I don't want "so and so teamkills so and so" during our only really good take of an important scene. but otherwise.. it should be an awesome experience and a ton of good fun. Anything that I haven't covered here will pretty much be explained in TS during the filming.. specific actions, ways to move, etc... things I want and things I don't want.. all of that will be covered on a scene by scene basis.. and any questions answered as well. |
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If you ask me what I do for a living I will lie to you.
Don't make me lie. |
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#14 | |
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The main road that the convoy will be running in on will be the main two-way road just WEST of the mosque walls. the road runs north/south. I'm going to use the map to draw a "plan of action" map. It will show the route in which people will travel. Where scenes will take place, etc. | |
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If you ask me what I do for a living I will lie to you.
Don't make me lie. |
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#15 |
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My idea of the intense palace battle involves US apcs going at insurgent tanks.. infantry DIVING out of the way of shells.. LMGs in guardtowers laying down rain of fire.. grenades all over the place.. D-Day style but modern. People ducking behind the vehicles.. 50cals pouring out shells.. everything.. people dying left and right.. right in the midst of people advancing.. people taking cover behind dunes as the sand is flying in their faces from all the bullets falling just short of their heads and hitting the ve ry dunes they take safety in.. smoke/tanks/all in your face/action packed awesomeness.. cobras flying by doing lines of rocketfire... all while antiair turrets are trying to knock them out of the sky.. all of it.
The idea for the heavy opposition after the insertion is that the insurgents didn't know that they were coming.. so the US gets in safely but now they've stirred up the nest because people know they're there.. the US have to basically defend themselves from every direction because the enemy really come out of the woodwork.. guys climb onto roofs... people firing RPGs out of windows at them.. guys running around the corners doing pop shot/spreynpreys.. a US soldier getting wounded and when he falls two guys cover his fallen body while a medic revives him and fixes him up |
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If you ask me what I do for a living I will lie to you.
Don't make me lie. |
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#16 |
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That is an absolutely awesome and well thought out idea, Masitros.
I am able to help in any way you may need this weekend, and next weekend as well. Again, bery well thought out and detailed idea. |
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#17 | |
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we can definitely show off some sniper/spotters in the battle for the palace. AND To make sure that we illustrate the principle that in project reality one shot can/will produce one kill.. In any room clearing scenes I'm going to illustrate that a special ops guy can turn a corner and take out 3 people with 3 shots if he has the swift aim. | |
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If you ask me what I do for a living I will lie to you.
Don't make me lie. |
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#18 |
![]() Join Date: Nov 2006
Location: Leeds
Posts: 230
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i think it is great idea!!!
But... *cough* The DEV's have just put a lot of time making the British troops, this video can still be done with the Brits and will look similar. but we need to tell the guys who will be watching this to see weather the 1.7 gig chip on there hard drive is worth it "hey look at this ace mod i bet other BF2 devs can't make this" It will be another way to windle in a new feature to this brilliant BF2 mod. Its your idea at the end of the day Maistros but have a think about it mate. |
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#19 | |
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PR Mapper Team
![]() Join Date: Aug 2005
Posts: 3,062
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Quote:
I thought about this aswell. I suggest we use this first video for showing off vehicles/big map/insurgents/new USMC assets. Then if it goes smoothly im sure everyone will be in the mood to make a british team video following on... Maistros mate, the as soon as you can confirm me a vehicle list I can get it done pretty quick... also you have msn? | |
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#20 |
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I think so.. let me see.. I'll let you know in PM about MSN
I posted a vehicle list in the sign ups thread by accident instead of this one actually I'll just PM you everything |
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If you ask me what I do for a living I will lie to you.
Don't make me lie. |
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