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| PR General Discussion : General discussion of the Project Reality modification. |
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#1 |
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"Your class, and why"
Medic, you might not get the big kills, but you can help your team where it counts. Plus, as a chopper pilot, my passengers benefit from it even more. My only complain is how much punishment a medic must suffer i his line of duty, or in the words of the field surgeon in the Saving Private Ryan D-Day landing scene:
"Give us a goddamn chance you heartless bastards!" |
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#2 |
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Retired PR Developer
![]() Join Date: Sep 2004
Location: The Netherlands
Posts: 4,911
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Re: "Your class, and why"
my class; sniper. sneaking up and scoring kills. headshots feel great to get.
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Fact of life: A Conscience is what hurts when all your other parts feel so good.
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#3 |
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Medic for me. I love going around and helping my team.
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#4 |
![]() Join Date: May 2005
Location: UK
Posts: 20
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I like them all, depends what task is needed. They're all essential, having a balanced squad is important.
I'm getting into piloting planes more. Love the SU34.. just come out of multiplay.co.uk with a 79-1 ( i got tked 30secs from end... Engineer is probably the hardest, the shotgun is great close up, but out in the open you're a sitting duck. |
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#5 |
![]() Join Date: May 2005
Location: brighton, uk
Posts: 476
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for me its gotta be the good ol common dirty infantry grunt, without them its not evem an army
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#6 |
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id like to consider myself a jack of all trades but my favs are spec ops sniper and medic in that order the only ones i havent used to great extenet is engineer and heavey assault
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#7 |
![]() Join Date: Nov 2004
United States of AmericaLocation: Seattle, Washington
Posts: 1,903
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Assault or medic. They are the only classes with guns that are not spit wad shooters. (Shotgun not counting).
I noticed the other day that an mp5 or m4 to the head will not kill you, but the pistol will..... DICE is never going to get it right. |
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#8 |
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I mainly play as spec ops due to the fact I love blowing stuff up!
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#9 |
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Sniper mainly, because so few people out there know what they are doing with it. It's not about the kills, it's about slowing the enemy down, causing fear and confusion, and giving information from vantage points on the enemy for a long period of time without dying often.
The kills are secondary. If I pop someone in a stinger-turret with a round, he will run out of the turret. I can do that from across the map - that is power. I just saved any vehicles or helicopters in the vicinity from possible death with one click. I can keep people running around and looking for cover, or trying to find me. I can cause people to come after me physically in frustration and anger, only to die to claymores.. possible causing them to bring a friend, or use a valuable helicopter, or an airstrike on me. That is power. My secondary roles are varied.. I am hoping that the support role will get greater accuracy when prone, as a lot of people like being medics, but fewer people ever have ammo to give out, so I'd like to fill that niche.. and also being able to cover an area with suppressing, rapid fire. |
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#10 | |
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Re: "Your class, and why"
Quote:
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![]() By mad78 and editied by [R-Dev] JS.Fortnight.A |
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