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Old 12-26-2010, 12:13 PM   #171
Outlawz7
Retired PR Developer

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Default Re: MOD-DB RESULTS

Quote:
Originally Posted by Gen.MosheD View Post
If PR wasnt using the BF2 engine w/ lame graphics then it would do damn well on store shelves.
Because it's all about da graphics.

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Old 12-26-2010, 12:23 PM   #172
[R-DEV]Spec
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Default Re: MOD-DB RESULTS

I actually like the slightly outdated (yet model-wise very detailed) graphics of PR. Shiny graphics attract everyone, but a game that does not have that only attracts people looking for the specific gameplay that it provides.


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Old 12-26-2010, 12:24 PM   #173
BloodBane611
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Default Re: MOD-DB RESULTS

Quote:
Originally Posted by [R-DEV]Outlawz View Post
Because it's all about da graphics.
That's the only reason I play



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Old 12-26-2010, 12:38 PM   #174
addaco

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Default Re: MOD-DB RESULTS

Congratulations FH2

Yes, it is a shame MOD DB have these rules, however we should embrace the fact that we did the best we could within their rules;t we know secretly PR is the ultimate mod.

Next Year


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Old 12-26-2010, 12:41 PM   #175
Spyker2041
Project Reality Beta Tester

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Default Re: MOD-DB RESULTS

Quote:
Originally Posted by Gen.MosheD View Post
If PR wasnt using the BF2 engine w/ lame graphics then it would do damn well on store shelves.

ARMAII mod could be the answer... but ARMAII is way to difficult to figure out all the controls for mass appeal.... PR mod team should figure something out.
1. There is already an arma 2 PR mod being developed.
2. Creating a game to sell is a lot of work and doing so on an engine with good graphics costs a lot of money. There is already a PR standalone game being developed on the C4 engine but because it costs a lot of money to develop for popular existing engines the graphics won't be of nextgen quality but who cares because graphics dont make a game.

Please actually read around the forums before you post suggestions like this.


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Old 12-27-2010, 10:55 AM   #176
[R-DEV]AfterDune
PR:BF2 Lead Developer
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Default Re: MOD-DB RESULTS

Quote:
Originally Posted by Gen.MosheD View Post
ARMAII mod could be the answer... but ARMAII is way to difficult to figure out all the controls for mass appeal.... PR mod team should figure something out.
It may take a bit longer to get comfortable with it, but you can immediately start playing the game by simply using WASD and your mouse really, nothing too complicated .


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Old 12-27-2010, 11:04 AM   #177
=Romagnolo=

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Default Re: MOD-DB RESULTS

Can we win with best mod with PR ARMA 2 in 2011 ? It will be a nice answear to the modding community :P

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Old 12-27-2010, 11:38 AM   #178
Arnoldio
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Default Re: MOD-DB RESULTS

Or PR:V

Next year we will once again show whos is the boss!
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Old 12-27-2010, 12:09 PM   #179
[R-DEV]motherdear
PR:BF2 Developer

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Default Re: MOD-DB RESULTS

Quote:
Originally Posted by Spyker2041 View Post
2. Creating a game to sell is a lot of work and doing so on an engine with good graphics costs a lot of money. There is already a PR standalone game being developed on the C4 engine but because it costs a lot of money to develop for popular existing engines the graphics won't be of nextgen quality but who cares because graphics dont make a game.

Please actually read around the forums before you post suggestions like this.
Well this is interesting. Saying that he should read the forums before suggesting is interesting coming from you, since you have clearly not read the forums yourself. The engine is more than capable of nextgen grafics and is actually one of the better ones on the market if used properly.

Please actually read around the forums before you post comments like this...


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