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Old 07-28-2010, 07:52 AM   #11
Vapourstreak

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Default Re: Scope Zooming?

Thanks. So, from what I'm seeing, 2D scopes is like, a texture of the scope that's place in a higher layer than the surrounding, so it's basically a flat image pasted over, while in 3D scopes, the scope is actually modelled onto the weapon, and the POV is just changed so it's really close to the scope on the weapon, literally, right?


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Old 07-28-2010, 09:16 AM   #12
BloodBane611
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Default Re: Scope Zooming?

Quote:
Originally Posted by Vapourstreak View Post
Thanks. So, from what I'm seeing, 2D scopes is like, a texture of the scope that's place in a higher layer than the surrounding, so it's basically a flat image pasted over, while in 3D scopes, the scope is actually modelled onto the weapon, and the POV is just changed so it's really close to the scope on the weapon, literally, right?
exactly correct



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Old 07-28-2010, 10:14 AM   #13
Masaq
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Default Re: Scope Zooming?

They're very pretty... I cannae wait


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Old 07-28-2010, 11:52 AM   #14
13DarkWolf

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Default Re: Scope Zooming?

So will the magnification/zoom feature on the sniper rifles and designated marksman kits be returned when 3D sights are introduced? This is just out of interest as i was playing Muttrah recently, and found that the M14 DMR had similar if not the same magnification as the Acog, is that correct?

Either way, looking forward to seeing the 3D scopes too, as they look so much more fluid in movement.


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Old 07-28-2010, 03:39 PM   #15
Teek
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Default Re: Scope Zooming?

The M14 has a higher magnification when deployed, but only 4x (same as ACOG) when undeployed


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Old 07-28-2010, 04:30 PM   #16
HardDiskDriver1
Default Re: Scope Zooming?

Thanks for the quick answers! spent so many hours today playing singleplayer
the 3d scopes look really good from what I've seen (one of the developers posted a video of a non magnifying 3d scope on the Lee Enfield on YouTube), and I'm assuming they're faster to bring up as well since they're already loaded since they are part of the model.
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Old 07-28-2010, 05:32 PM   #17
killonsight95
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Default Re: Scope Zooming?

Quote:
Originally Posted by HardDiskDriver1 View Post
Thanks for the quick answers! spent so many hours today playing singleplayer
the 3d scopes look really good from what I've seen (one of the developers posted a video of a non magnifying 3d scope on the Lee Enfield on YouTube), and I'm assuming they're faster to bring up as well since they're already loaded since they are part of the model.
the reason they're slow to bring up is because of gameplay reasons, eg. in real lfie you can't just bring the sights to your eyes and boom get your sights exactly right.
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Old 07-29-2010, 04:59 AM   #18
VikingShip

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Default Re: Scope Zooming?

They are not available yet.
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Old 07-29-2010, 06:30 AM   #19
lucky.BOY
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Default Re: Scope Zooming?

Hi, here are my 2 cents:
AFAIK DMR rifled didnt ever have any dual zoom capability (correct me if im wrong), and since dual zoom at sniper rifles and GLTDs was removed in .91, i dont think it will return in .92 .


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Old 07-29-2010, 06:57 AM   #20
Vapourstreak

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Default Re: Scope Zooming?

Masaq, is that your BBM or what on your Avatar?


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