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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#11 |
![]() Join Date: Mar 2009
Location: Bridgewater, NJ
Posts: 786
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That was done on Singleplayer and thus on local. Anywhere out of local, the Ramp will not retract, even though it is coded to.
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#12 |
![]() Join Date: May 2009
Location: Manila
Posts: 39
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So, it's possible to just stand in the Chinook without pressing 'e'? Or is this only possible in singleplayer?
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#13 | |
![]() Join Date: Aug 2007
Posts: 1,061
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Quote:
That said, however, 1) Outside of local, you will not be perfectly in sync with the chinook's movements, and will glitch in and out of the helicopter. This may either kill you, or launch you through a wall of the chinook. 2) The faster it goes, the more likely the above happens. And yes, the door is broken, and I reported it to the bugs section. | |
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#14 | ||||
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Quote:
ANSWER TO ALL PRS Questions yes the word on the street is the Devs are working on Like in the video the Door closes at a certian height above the ground .... i dont know aobut the 8 person and more trick thouhg :O ... collision off? aha | ||||
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