|
PR Time:
|
||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#11 |
![]() Join Date: Jul 2008
Posts: 206
|
Sure they want to protect their investment but in other areas EA has been quite flexible with PR in the past as PR used/uses several BF2:SF assets which are off limits to other mod teams under the mod EULA. PR has been granted exceptions in quite a few areas but asking for more of EA just ain't gonna happen for a mod anyway.
|
|
|
|
|
|
#12 |
|
Retired PR Developer
![]() Join Date: Nov 2005
Location: ZZ9 Plural Z Alpha
Posts: 6,120
Blog Entries: 9
|
At the end of the day DICE, BF2, and the Engine is still a big IP to protect. We work with what we get.
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "apcs, like dogs can't look up" - Dr2B Rudd |
|
|
|
|
|
|
#13 |
![]() Join Date: Jan 2008
Posts: 1,099
|
They could easily maintain use restrictions for the mod developers to avoid dissemination of the source code while still allowing them to play with changes like an increase in number of players or number of bodies in vehicles. It is of course their choice to not do so too.
|
|
My
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. My To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. My To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. My To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. AnimalMother's To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#14 | |
![]() Join Date: Dec 2006
Location: Kernow, but now mostly London.
Posts: 1,164
|
Quote:
Legal rights are useless unless you can enforce judgment. | |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
||
|
|
|
|
|
#15 |
|
Support Technician
![]() Join Date: Dec 2009
Location: In your computer stealing your megahertz
Posts: 1,689
|
I say we revolt and rebel and atack them with everything we got until we get justice!
|
|
|
|
|
|
|
|
|
|
|
|
#16 | |
|
Registered User
![]() Join Date: Nov 2007
Location: The Snowy Northeast
Posts: 7,406
|
Quote:
Simple business decision, there's really no point in the continual discussions on this. | |
|
[R-CON]creepin - "because on the internet 0=1" |
||
|
|
|
|
|
#17 | |
![]() Join Date: Dec 2006
Location: Kernow, but now mostly London.
Posts: 1,164
|
Quote:
And as to paying them, I think snooggums was suggesting that BF2 could give out free licences to use the source code, rather than getting paid to work for EA in someway. | |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
||
|
|
|
|
|
#18 |
![]() Join Date: Mar 2010
Posts: 16
|
Seriously? I thought EA and DICE would love the PR mod and the team because of the incredible work they've done, damn, this mod's been featured on the Battlefield 2 website also hasn't it right?
|
|
|
|
|
|
#19 |
|
Banned
![]() Join Date: Mar 2010
Posts: 49
|
tbh i would doubt that EA really cared about this mod at all. I think the phrase is bigger fish to fry :P
|
|
|
|
|
|
#20 |
![]() Join Date: Feb 2009
Posts: 267
|
|
|
|
|
|
|
|
|
|
|
![]() |
| Tags |
| contact, dice |
| Thread Tools | |
| Display Modes | |
|
|