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Old 03-11-2010, 02:07 AM   #21
[R-DEV]Twisted Helix
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Default Re: The PR team is going to use the C4 Engine

Quote:
Originally Posted by ElPablo99522 View Post
I shouldn't have said poorly built but what I meant was that on a visual stand point on what I've seen from other people the C4 engines doesn't look so good, but I know that it can achieve many other things I should have been less vague.
You still do not understand. The engine is code ....

How can you ... who do not have a license , know anything about that ?

You can criticize artists work til the cows come home, but it has no reflection on the engine at all.
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Old 03-11-2010, 02:37 AM   #22
gazzthompson

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Default Re: The PR team is going to use the C4 Engine

YouTube Video


C4 engine looks very impressive. Also by going by screens like this:




Looks like it has very good visual capability as well, i feel non of the skepticism that OP has.


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Old 03-11-2010, 02:56 AM   #23
Z-trooper
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Default Re: The PR team is going to use the C4 Engine

@ ElPablo99522

Trust me the C4 engine is able to compete with "next gen" engines such as Crysis and UE3 in terms of graphics capabilities. Do not worry about the graphics.

What you are able to find on the net of the C4 is probably not made by artists using the "next gen" production techniques that we will be using on PR2, or it is placeholder material for the final implementation. I have made several tests to push C4's graphics, and even in its current state I'd say that it is up to par with Crysis/UE3.

What we need are more artists with the right skill set and TIME TIME TIME.

Here is an old test of mine. Mind you that it is an old old model and texture, but still. It has so many texture maps applied and all working together. I guess its not a good demonstration when you cant see the light and reflections move. But still.






And NO, non of the above is from PR2. Simply some personal tests I did. Any official PR2 content will be shown through the proper channels.


This engine is pretty fun
(not my work)
YouTube Video

"Without geometry, life is pointless"
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Last edited by Z-trooper; 03-11-2010 at 03:22 AM..
Old 03-11-2010, 04:37 AM   #24
[R-DEV]Twisted Helix
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Default Re: The PR team is going to use the C4 Engine

Yeah the gravity gun demo is a good one

Here are some screenshots of a competent artists work in C4, and again this is a couple of years old.

rabbit: level design 18

Here is some more physics based tests ...

YouTube Video
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Last edited by [R-DEV]Twisted Helix; 03-11-2010 at 04:55 AM..
Old 03-11-2010, 07:50 AM   #25
karambaitos
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Default Re: The PR team is going to use the C4 Engine

Pablo when was the last time shiny graphiczzz made a good game look at crysis the only thing it has are graphics and COD... well that one doesnt even have graphics the surroundings are pitiful. Look at games like WoW CS half-life their graphics are nothing special but there's a huge amount of people playing them and half life is still incredibly fun to play
sorry but knocking on an unfinished games graphics is just dare I say consoler like...

Guns don't kill people, people kill people, but the gun sure helps.
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Old 03-11-2010, 08:14 AM   #26
ANDROMEDA

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Default Re: The PR team is going to use the C4 Engine

I sometimes still with a great pleasure playing OFP, a game in 2001 and not worry about graphics. I like how PR looks like today. But there are so many other things that spoil by the BF2 engine . I especially look forward to new opportunities C4 in terms of physics, rather than visual effects.
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Old 03-11-2010, 09:57 AM   #27
andrewthecool
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Default Re: The PR team is going to use the C4 Engine

The C4 engine is more than sufice for PR2.

i mean, if insurgents are in tunnel system, we can use voxel terrain to blow our way thru rubble and stuff then pew pew.
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Old 03-11-2010, 11:01 AM   #28
Celestial1
Default Re: The PR team is going to use the C4 Engine

I don't believe the Voxel Terrain works that way, champ.

The "real-time" claim, I believe, refers to the fact that you can create this terrain in real-time in the editor, not terrain deformation like explosions carving the ground.



Voxel-based terrain is not necessarily deformable terrain, though it may still be possible to have terrain deformation in the engine. I wouldn't know that.
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Old 03-11-2010, 11:56 AM   #29
ElPablo99522
Default Re: The PR team is going to use the C4 Engine

Quote:
Originally Posted by [R-DEV]Twisted Helix View Post
You still do not understand. The engine is code ....

How can you ... who do not have a license , know anything about that ?

You can criticize artists work til the cows come home, but it has no reflection on the engine at all.
Didn't I say I agree with you? I have no idea how engines work okay this is all from a visual standpoint

Quote:
Originally Posted by [R-DEV]Z-trooper View Post
@ ElPablo99522

Trust me the C4 engine is able to compete with "next gen" engines such as Crysis and UE3 in terms of graphics capabilities. Do not worry about the graphics.
- snip -
YouTube Video
Alright thanks for those pictures and stuff I kind of feel stupid for making this thread, but I made this thread concerned from what I've seen from other people that's all.
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Last edited by [R-MOD]Saobh; 03-11-2010 at 12:36 PM.. Reason: please snip when quoting such large quotes
Old 03-11-2010, 12:02 PM   #30
ElPablo99522
Default Re: The PR team is going to use the C4 Engine

Quote:
Originally Posted by karambaitos View Post
Pablo when was the last time shiny graphiczzz made a good game look at crysis the only thing it has are graphics and COD... well that one doesnt even have graphics the surroundings are pitiful. Look at games like WoW CS half-life their graphics are nothing special but there's a huge amount of people playing them and half life is still incredibly fun to play
sorry but knocking on an unfinished games graphics is just dare I say consoler like...
I'm not saying the PR2 graphics are going to suck but I've seen a lot of pictures and videos for the C4 engine and I'm just saying that from what I've seen it doesn't look to good, I'M NOt saying that in PR2 the graphics are going to suck cause of the graphics from what I've seen okay?
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