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Old 03-09-2010, 02:29 PM   #1
ANDROMEDA

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Default Dilemma about the direction of modification

I want to put on a little philosophical discussion on the concept of gameplay PR.

With each new release changed the game tries to add elements of team play and interaction. This is very good and positive trend.

However, the 0.9 version out very strongly discouraged a lot of players who for some reason can not use programs such as Mumble, does not consist in the gaming clan, but nevertheless quite respectful and serious about the game and want to play it.

Changes in the game very much harder to play on the majority of conventional servers, where players use VOIP, and which come just play with random players the same as they are.

So I have a question to the developers. Is the development of PR now go the way of direction on the game with Mumble and will completely ignore the possibility of playing random teams on regular servers?

Why, I came across this question? The fact is that there are features that simply changing the gameplay in the direction of a team game, but playing them is clear to players without the use of direct voice communication. And there are other features that make the game simply impossible without communication.

So,0.9 version shows us the tendency to desire to features, which make the game simply impossible without high level communication.

The bottom line of question - is that good and correct? Deprive a large audience of players the favorite game for a interests of narrow circle club of Mumble-fans and highly exclusive private game servers?

P.S. Before we hear the comments, I would like to recall that the PR community of players is very large and it is much more than all those who attend this forum. Most people are not acceptable to use Mumble and they play just for fun at the usual servers, with the usual VOIP and experiencing the changes very difficult.
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Old 03-09-2010, 02:39 PM   #2
[R-MOD]Jigsaw
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Default Re: Dilemma about the direction of modification

Mumble is simply an add on to the basic communication system of PR, but with more usage as there tend to be more public players on mumble than other comm systems like TS that are used mainly by clans. It is an added layer of communication but is certainly not essential for a successful game and enjoyable experience. That being said communication itself will always be an absolutely essential part of PR and there is nothing negative about that.

In addition please note that nothing wrt mumble has changed in 0909 it is the same as 0874.


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Old 03-09-2010, 02:51 PM   #3
Rudd
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Default Re: Dilemma about the direction of modification

OMG Mumble has ruined PR, PR forces you to use mumble, you're computer will explode and get AIDS if you don't use mumble, how dare the PR team force mumble on us...


its not like PR won't start if you don't turn on mumble, its no different to the level of effort required to join a teamspeak server.

PR has always required teamwork and communication, .9 isn't an exception, its a continuation of that.

Quote:
So I have a question to the developers. Is the development of PR now go the way of direction on the game with Mumble and will completely ignore the possibility of playing random teams on regular servers?ignore
I played on Project Mumble yesterday, I think I've played with 33-45% of that server population that was on before, and I've played alot with about 15%, so most of those guys were random unknowns to me, but I had fun and we had great teamwork.

Make a game that a fool can play, and only a fool will play it.

If I join a server where each squad is operating with no regard for eachother< I leave, if 6 guys only want to play by themselves, why join a game that has 32 players per team?

If you don't want to have teamwork with 32 people, instead only walking around randomly no speaking this might not be where these people want to play.


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Old 03-09-2010, 03:04 PM   #4
jermaindefoe
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Default Re: Dilemma about the direction of modification

Quote:
Originally Posted by [R-CON]Rudd View Post
OMG Mumble has ruined PR, PR forces you to use mumble, you're computer will explode and get AIDS if you don't use mumble, how dare the PR team force mumble on us...
i dont recall him ever saying his computer will get aids and explode if he doesnt use mumble- but maybe i misread...


Quote:
Originally Posted by [R-CON]Rudd View Post
PR has always required teamwork and communication, .9 isn't an exception, its a continuation of that.
unfortunately this isnt the case. The previous versions required a certain amount of teamwork and what was important that it was easier to play the game in a squad that communicates well. However in 0.9 it's actually easier for you to get more kills if you go around lone wolfing, which is why this patch has been such a disaster.

Quote:
Originally Posted by [R-CON]Rudd View Post
If you don't want to have teamwork with 32 people, instead only walking around randomly no speaking this might not be where these people want to play.
Unfortunately at the moment it's more effective and frankly more fun for you to just go off and do your own thing. Especially on maps such as Yamalia which are just too big for the number of players on the map.


The fact is before the new release of 0.9 there were much fewer complaints about the actuall gameplay in PR it was only once this new rally system was implemented that the community seems to have become more split over the way the game should be played.
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Old 03-09-2010, 03:08 PM   #5
hx.bjoffe
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Default Re: Dilemma about the direction of modification

Quote:
Originally Posted by jermaindefoe View Post
However in 0.9 it's actually easier for you to get more kills if you go around lone wolfing, which is why this patch has been such a disaster.
[...]
at the moment it's more effective and frankly more fun for you to just go off and do your own thing.
Fortunately, this is not my experience. Quite curios, what server do you play?
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Old 03-09-2010, 03:13 PM   #6
GoreZiad
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Default Re: Dilemma about the direction of modification

I'm glad teamwork enforced servers still exist. If they die out PR will die as well.


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Old 03-09-2010, 03:17 PM   #7
jermaindefoe
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Default Re: Dilemma about the direction of modification

Quote:
Originally Posted by hx.bjoffe View Post
Fortunately, this is not my experience. Quite curios, what server do you play?
I dont have a regular ill just go wherever looks decent. Btw it does work on TG *shock horror* mostly because the players on TG arent very good. I think the best server is coffeeshop and that new mumble one just for the fact they have decent players on not sh*t players like pretty much every other server.
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Old 03-09-2010, 03:22 PM   #8
[R-MOD]Jigsaw
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Default Re: Dilemma about the direction of modification

Quote:
Originally Posted by jermaindefoe View Post
i dont recall him ever saying his computer will get aids and explode if he doesnt use mumble- but maybe i misread...
Sarcasm is difficult on the internet.

Quote:
Originally Posted by jermaindefoe View Post
unfortunately this isnt the case. The previous versions required a certain amount of teamwork and what was important that it was easier to play the game in a squad that communicates well. However in 0.9 it's actually easier for you to get more kills if you go around lone wolfing, which is why this patch has been such a disaster.
Not true at all, I defy you to go lonewolfing against a squad that is working together and communicating and survive. That is not my experience in the slightest and I find far more teamwork in 0.9 than I ever have before.

Quote:
Originally Posted by jermaindefoe View Post
Unfortunately at the moment it's more effective and frankly more fun for you to just go off and do your own thing. Especially on maps such as Yamalia which are just too big for the number of players on the map.
You're clearly doing it wrong. Have you considered that if you moved with a squad and worked as a team the map wouldn't seem so big? I have had some particularly absorbing and intense rounds on Yamalia (in fact I think it is becoming my favourite new map) and I have never found it to be too big because I work with my team mates.

Quote:
Originally Posted by jermaindefoe View Post
The fact is before the new release of 0.9 there were much fewer complaints about the actuall gameplay in PR it was only once this new rally system was implemented that the community seems to have become more split over the way the game should be played.
You are new to the forums, so I will forgive the ignorance in that statement. Understand that people have been complaining on these forums about the gameplay since the dawn of time it seems, and that has not changed in the slightest. There will always be people who complain about the game and find some part of it difficult to handle, just as conversely there will be many who love the very same thing.

Quote:
Originally Posted by jermaindefoe View Post
Btw it does work on TG *shock horror* mostly because the players on TG arent very good.
Lol. I have played with the very best and some of the worst on TG. Same as any other server, with the exception that the overall impression is overwhelmingly positive.


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Old 03-09-2010, 03:29 PM   #9
gazzthompson

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Default Re: Dilemma about the direction of modification

Quote:
Originally Posted by jermaindefoe View Post
which is why this patch has been such a disaster.
orly? and this is based on?


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Old 03-09-2010, 03:37 PM   #10
[R-DEV]bosco
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Default Re: Dilemma about the direction of modification

Quote:
Originally Posted by gazzthompson View Post
orly? and this is based on?
The massive drop in player numbers.

Oh wait...


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