|
PR Time:
|
||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 |
![]() Join Date: Jun 2009
Location: Los Angeles
Posts: 222
|
i dont want this to be a strategy discussion. i mean this to be a discussion of agreement, or disagreement, of basic PR AAS combat protocol/SOP (standard operating procedure) on a macro level, which, imo, should be as follows:
1. asset and infantry coordination: infantry and heavy assets (armor, APCs, rotary aircraft etc) generally moving together, fighting together until 2. FOBs development: FOBs with TOWs, HMGs, AAs, extra supplies, etc then 3. infantry and heavy assets move out together to the next flag objectives. therfore, if the enemy inflicts alot of damage, the team should fall back on this protocol. for example: if the USMC loses flag 2 (but still has flag 1) and all its FOBs to a Russian armor offensive the USMC team should fall back with top priority of making another FOB and developing its heavy waepons emplacements, 2nd priority of defending flag 1, then 3rd regrouping the infantry and heavy assets at FOB/flag 1 and pushing forward to flag 2. this should happen even if there is no commander. |
|
Violence is power
In .308 we trust |
|
|
|
|
|
|
#2 |
![]() Join Date: Feb 2010
Location: Graz
Posts: 161
|
that would be realistic and appreciated but since its a public game with everyone or at least most of the people playing for their own fun and not listening to macro orders at all, thats not possible and all
|
|
|
|
|
|
|
|
|
|
![]() |
| Tags |
| aas, combat, operating, procedure, protocal, standard |
| Thread Tools | |
| Display Modes | |
|
|