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Old 03-16-2010, 05:21 AM   #21
[R-DEV]AfterDune
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Default Re: Commander teleport script?

If the commander is doing his job, I don't really care where exactly he is .


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Old 03-16-2010, 08:28 AM   #22
NyteMyre

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Default Re: Commander teleport script?

Quote:
Originally Posted by Wicca View Post
the only time i do that is when i have to use the Arty, which is only accesible at the main.
Don't you mean UAV? Arty is available anywhere in the field since 0.909


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Old 03-16-2010, 01:43 PM   #23
[R-CON]Wicca
PR Events Co-ordinator

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Default Re: Commander teleport script?

Quote:
Originally Posted by NyteMyre View Post
Don't you mean UAV? Arty is available anywhere in the field since 0.909
WHY DIDNT ANYONE TELL ME FFS!

But oh well, its okay i guess.

Hey im always doing my job. Nuff said.


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[R-DEV]Adriaan: I HAVE BEEN RESISTING THE URGE TO TYPE IN ALL CAPS FOR A LONG TIME NOW
Orthas: trololollll
goguapsy : The sexiest gun is the Wicca.
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Old 03-16-2010, 03:33 PM   #24
Redamare

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Default Re: Commander teleport script?

HAHa interesting lol yea im sure it was a server thing .. such as Player Thus and such has been flung when you find your seld 100 feet in the air with out any parachute then you fall and die lol ive had taht happen to me a couple times


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^ How it all started ^
Definition of Damare: "be quiet", often translates as "shut up!" or "silence!".

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Old 03-16-2010, 03:38 PM   #25
Dev1200

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Default Re: Commander teleport script?

Quote:
Originally Posted by NyteMyre View Post
Commander works best in the main when UAV is available. When it's not, it works better in the field where i can spot and command as well.


Just type in all chat saying that your waiting for UAV to recharge so your going to spot for friendlies ^^

@Koroush47, commander is worth 1 ticket. I've tested ^^


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Old 03-16-2010, 04:11 PM   #26
[R-CON]Wicca
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Default Re: Commander teleport script?

I dont want to look through the UAV, it would be nice if anyone could use it, and spot with it.
Then have the commander do his thing, and he obviously could do it too..

I dont use the UAV, since its not fun to me, it might be fun to others ofc.


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[R-DEV]Adriaan: I HAVE BEEN RESISTING THE URGE TO TYPE IN ALL CAPS FOR A LONG TIME NOW
Orthas: trololollll
goguapsy : The sexiest gun is the Wicca.
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Old 03-18-2010, 01:04 AM   #27
iAstralPr0jekt
Default Re: Commander teleport script?

Flinging is real, teleporting is real.

You can easily recover from a 1000m fling as a pilot, although it can be a bit annoying and difficult to recover from, especially in a huey.

Personally flinging and tele-porting is all nonsense. If you have a problem player you can kill them equally easily, or just warn/kick/ban.

However. A Co, imo, is best suited to be at the main base sitting in his tent. If you need intel, ask your squads, that's what's supposed to happen. If the UAV is down, they provide intel.

How can you expect to actually lead a team from the driver seat of a rover or truck? It's not realistic. But that's just me and my opinion. But hey, whatever floats your stick.


and as for a UAV not being fun? wth? it's the funnest thing a CO does. and easy to do. It's an absolute crucial aspect of a CO's role. If my CO was refusing to use his I's say he needs to join a squad cause he's wasting a crucial asset that the team needs as often as possible.
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Old 03-18-2010, 01:59 AM   #28
Stoic Sentinel
Default Re: Commander teleport script?

Quote:
Originally Posted by Redamare View Post
HAHa interesting lol yea im sure it was a server thing .. such as Player Thus and such has been flung when you find your seld 100 feet in the air with out any parachute then you fall and die lol ive had taht happen to me a couple times
Yeah, I was flung in a server (I don't recall which one) without apparent reason. I just joined the server, joined a squad, started heading out of the US main in Korengal Valley to link up, and I just got flung into the air, and I was like WTF?!
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Old 03-18-2010, 02:48 AM   #29
master of the templars

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Default Re: Commander teleport script?

*sigh* Power, being abused since 4000 BC

Make nukes, Not war

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chuckMFd on 0.9- Can we trade back Assault on Mestia for Qinling?
[R-DEV]masaq - It's rather difficult to "apprehend" a Tu-95... you try persuading a 200-ton aircraft to land somewhere it doesn't want to, when it has enough fuel to get home and it knows you can't/won't shoot it down
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Old 03-19-2010, 07:20 PM   #30
Spartan10k

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Default Re: Commander teleport script?

since our server got hacked and we had to reinstall everything, we've just now figured out that we have the teleport command on our server, but we haven't used it yet.

Quote:
Originally Posted by *Gunny* View Post
I really think punishments like flinging are just for the admin's amusement, You also see admins fling people for no reason.
what server was that on? we have a no fling policy on our server (45][HP Dallas). our admins aren't allowed to fling non-community members, and not if there are other people on besides us. idk about the teleport script, but excessive flinging will bug the spawns (makes it so you can't spawn)
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