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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#11 |
![]() Join Date: Feb 2009
Location: Bay Area, CA
Posts: 523
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#12 |
![]() Join Date: Aug 2008
Location: New York City
Posts: 656
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Forget about it
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Last edited by 503; 03-04-2010 at 07:25 PM..
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#13 |
![]() Join Date: Jul 2008
Location: Toronto
Posts: 406
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sorry I was rather vague..? This isn't a suggestion thread, mearly a thread to see which of the top ``can't be added suggestions`` you would like to be added if the planets came together.
THIS IS NOT A THREAD TO SUGGEST HOW THESE CAN BE ADDED INGAME OR ARGUING WHY THEY SHOULD/NEED TO BE INGAME |
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Last edited by Dude388; 03-04-2010 at 06:09 PM..
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#14 |
![]() Join Date: May 2009
Posts: 610
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100% realisitic destruction of buildings etc. =]
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#15 |
![]() Join Date: Sep 2009
Location: Michigan
Posts: 1,470
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better vehicle explosion effects.
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#16 |
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Im with Wicca a 100% integrated mumble. Imagine: "You enter a server and you can automaticly talk to everyone around you" THATS F****** PR paradise.
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#17 |
![]() Join Date: Aug 2009
Location: Ohio
Posts: 181
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yea fully intigrated mumble would be nice but infi number of players would be so much betr cuz you can always open up mumble
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#18 |
![]() Join Date: Apr 2008
Location: Indiana
Posts: 885
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ACOG/Sniper scopes that zoom like on the Source engine
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#19 | |
![]() Join Date: Jan 2008
Posts: 1,099
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Quote:
I would want the 128+ player limit, although having an increase in the number of squads to go along with it would be a requirement for anything over 110 (6x9+commander). | |
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My
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#20 |
![]() Join Date: Apr 2009
Location: Arizona
Posts: 189
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Droppable vehicles. That would mean humvee's from Chinooks >=3
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| hardcoded, hypothetical, poll, suggestions |
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