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Old 02-18-2010, 03:00 PM   #31
[R-DEV]motherdear
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Default Re: Funny Uses Of The Collaborator

what i usually do is to shoot the damn buggers in the shoulder spinning them around and then a shot to the ganglia


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Quoting [R-DEV]OkitaMakoto "Talking squad level tactics in bed is actually a little known aphrodisiac"
[R-CON]Pantera : maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this.
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Old 02-18-2010, 03:14 PM   #32
falandor

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Default Re: Funny Uses Of The Collaborator

How do you drop your kit?, back on topic i normally shoot 'em if they keep annoying me
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Old 02-18-2010, 03:22 PM   #33
myles

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Default Re: Funny Uses Of The Collaborator

Quote:
Originally Posted by falandor View Post
How do you drop your kit?, back on topic i normally shoot 'em if they keep annoying me
Prees T and its the middle circle and press right click then press G

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Old 02-18-2010, 06:37 PM   #34
johntheripper711

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Default Re: Funny Uses Of The Collaborator

I like the civi kit, i once made a squad called the stoners the goal of the squad was to stone 5 US soldiers to death (funny in game only) before the match ended. now that would be funny as hell to see an entire squad of armed guys get killed by 6 rock throwers.
sadly punkbuster had it period before i could get anything done in time, besides us worshiping everything we went past.
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Old 02-18-2010, 07:06 PM   #35
[R-COM]rushn
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Default Re: Funny Uses Of The Collaborator

I think they should have neutral vehicles for civilians so that they can just drive but they can be shot at if they get to close to a tank
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Old 02-18-2010, 07:41 PM   #36
Meester
Default Re: Funny Uses Of The Collaborator

Some of my attempted getting run over by a driver bids have failed due to careful drivers.

It would make sense that shooting and killing a collaborator driving a civilian car (with no insurgents inside) should be outside the ROE. If the vehicle is blown up taking the collaborator with it, then that would be within the ROE. Whether it is technically feasible is another matter.
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Old 02-18-2010, 08:11 PM   #37
Rissien
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Default Re: Funny Uses Of The Collaborator

Nuetral vehicles when not in use show up on the map, so Coalition forces could just wait for a vehicle to pop up on the map and know someone got out of it right there.

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Old 02-18-2010, 08:20 PM   #38
Pedz
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Default Re: Funny Uses Of The Collaborator

Best thing to do with civis, is get a whole big group of them, 6-12 and all arm stones, then stone anyone you come across, and if someone comes up to you scatter like fish ^^, theyll get confused and then youll be able to throw more rocks at them xD.


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Old 02-18-2010, 09:50 PM   #39
[R-COM]rushn
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Default Re: Funny Uses Of The Collaborator

it is hard to organize a big group though a lot of people do not like long spawns
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Old 02-18-2010, 09:55 PM   #40
Rissien
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Default Re: Funny Uses Of The Collaborator

Quote:
Originally Posted by rushn View Post
it is hard to organize a big group though a lot of people do not like long spawns
No its not.

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