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Old 02-13-2010, 04:07 AM   #31
bloodthirsty_viking
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Default Re: Why fix something not broken -muttrah

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Originally Posted by [R-COM]BloodBane611 View Post
So far this thread has consisted of one angry complaining man, a whole lot of off-topic crap, and Rhino being unusually pleasant. What a day.

Personally, I agree with the points that were espoused by the intelligent posters in this thread. The MEC has too much mobile firepower too early in the game, and it's basically inevitable that they will down all the helos and overrun docks. In the past a good USMC team could roll up even good MEC teams, at least back to the south city flag. Now, the USMC are lucky if they can create a beachhead before getting raped by BTR rush.
i thought rhino seemed happier....

really though, i say have 3 extra hydra huey at the start, the dont respawn, then later, those that do respawn..

that way,hydra might be a better target if they go in with the trans huey, leading to more inf on the ground to set up a fob and tow


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Old 02-13-2010, 04:14 AM   #32
[R-DEV]Rhino
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Default Re: Why fix something not broken -muttrah

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Originally Posted by Mutherpucker View Post
Back to our stories, [R-DEV]Rhino, I'm sorry if I sound like a yelling man, and I'm not trying to attack you. But I do believe you guys had achieved a very balanced map, so much, that 1 of the top three server in PR was a muttrah only server. It didn't get there for nothing.
no tbh you sound more like a little kid who hasn't got what he wants
And I'm not interested in your stories, what I'm interested in is what the problems are, which so far I have gathered is the MEC are getting APCs and jeeps at the very start of the round and possibly the new flag setup making it easier for the MEC to get to docks quicker.


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Originally Posted by Mutherpucker View Post
See, I'm not saying it's all crap, I'm saying don't change for the sake of changing. Change it to be better, or don't touch it. IMO, it's as valid as bringing something new.

It's like trying to change the bigmac, will mcdonald change the bigmac? No they won't! it's working that way, they introduce something new, a new sandwich, but they will never touch something working. If a highway has no traffic, a well planned entrance and exit to a city, will we try to change it? no! it's working that way!
Like I've said, I didn't make the changes, Fuzzhead did. Tell him "dont change for the sake of change", not me....


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Old 02-13-2010, 04:30 AM   #33
[R-DEV]crazy11
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Default Re: Why fix something not broken -muttrah

This thread has just been a load of whineing and not productive at all. You need to change your tactics to fit the new patch.



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Old 02-13-2010, 04:33 AM   #34
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Default Re: Why fix something not broken -muttrah

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Originally Posted by [R-MOD]crazy11 View Post
This thread has just been a load of whineing and not productive at all. You need to change your tactics to fit the new patch.
Ye, in a few weeks time after you have all played its current setup more I'll make a new topic and I hope next time I will get some more constructive replies because all of this is pretty much useless to me.


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