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Old 02-11-2010, 07:11 AM   #71
ludwag

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Default Re: Why no inter-squad teamwork?

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Why is there no inster-squad teamwork
Because people don't use mumble. On Realityteamwork (The only server that forces use of mumble), there is inter-squad teamwork on every round. On squadleaders radio. It works very good. The team that uses most sl radio, is the team that wins.


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Old 02-11-2010, 07:49 AM   #72
ANDROMEDA

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Default Re: Why no inter-squad teamwork?

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Originally Posted by badmojo420 View Post
I started to write a reply, but then realized I shouldn't even be replying to your obvious suggestions that are off-topic in this thread, and this isn't even the Suggestions section.

Please don't turn this into a place for suggestions. Or it will get locked. Discussion about inter-squad teamwork only.
This topic affects gameplay and so I decided to write here. Maybe it's my fault. I am a regular player, I play on public servers and do not have the opportunity to participate in organized fights, where between the squads clearly assigned responsibilities, and they carry out the orders of Commander. On the public server this is quite difficult, because even squadmembers not always listen to their SL. People come into squads is not for the sake of team play, but in order to catch the kits what they want and being in the squads do not want to do with a piece of work. My proposed changes do not make PR easier game, but only complement the existing features. In reality, the squads can actually set up camp away from the enemy positions to rearrangements, if it is not possible to build a FOB. And also the reality of the infantry branch are divided into Fire-teams for 3 people that are very effective for intelligence, diversions, supporting the regular squads, retention of key positions.
Sorry, if this suggestions is a little away from main discussion of the topic.
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Old 02-11-2010, 09:34 PM   #73
badmojo420
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Default Re: Why no inter-squad teamwork?

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Originally Posted by dtacs View Post
Squad leaders don't have to follow the commanders orders, often bad commanders give an absolutely idiotic and impractical order without proper judgment of the situation.

Example: On Asad Khal I was given the order to move straight up and through south objective (as IDF) while there was 2 squadsworth of HAMAS spread out through the flag, stopping the teams movement. After telling him twitter off I'm not doing that until we secure a firebase here for a respawn, he tells me 'well I'm the commander, you should do it'. Would it be wise for him to resign me as such? I for one think it would be stupid as they have no primary way of determining the situation, secondary word of mouth from an SL in the thick can only go so far.
In my opinion, when a commander steps up and wants to lead a team like that, obey his orders and let him fail or win. The ball is in his court. I know that being in the action, it feels like you know more than him. But he has the advantage of communications with every squad. You never know, he might have had a great plan for distracting the enemies while your squad moved in.

I believe that a squad leaders job is to ensure his squad works together to the best of their ability, and ensuring their safety. But, the squads mission is decided by the commander. If he orders you into the shit, he doesn't expect you to run into enemy fire & die like lemmings. He expects you to do your job and lead your squad in an assault on an enemy position, however you can get it done. Worrying about a spawn point is the last thing a squad leader should be doing. Unless maybe the squad is named "Logistics" or "FOB DEF" but since he ordered you to assault a flag with lots of enemies on it, I'm guessing you were running a common infantry squad?

Quote:
Originally Posted by ludwag View Post
Because people don't use mumble. On Realityteamwork (The only server that forces use of mumble), there is inter-squad teamwork on every round. On squadleaders radio. It works very good. The team that uses most sl radio, is the team that wins.
Are you sure it's because of mumble that people instantly start using inter-squad teamwork? Are you saying that RT would be pure kaos and resemble a common public server if the mumble server went down? I think not.

I think mumble helps those who already want to use teamwork to its fullest. But I have trouble believing that people will WANT to use more teamwork if mumble was enforced on every player.

My point is that mumble isn't the allmighty answer to curing the lack of teamwork. It just makes it easier for those who already are using teamwork.

What I initially wanted from this thread were some ideas on way to encourage teamwork from even the most vanilla noob. Without having to force it on people, through tough administration by the people running the server.
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Old 02-11-2010, 10:24 PM   #74
dtacs
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Default Re: Why no inter-squad teamwork?

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Originally Posted by badmojo420 View Post
In my opinion, when a commander steps up and wants to lead a team like that, obey his orders and let him fail or win. Not going to let a team fail due to the incompetence of a single person. The ball is in his court. I know that being in the action, it feels like you know more than him. Because we do, and regardless of UAV support the fact remains that he was issuing orders without gathering intelligence first. I know this because he was using V chat and not B chat to speak to squads individually. But he has the advantage of communications with every squad. Which are only useful when he uses them properly. You never know, he might have had a great plan for distracting the enemies while your squad moved in. He didn't, and most of the time dropkick commanders are the bane of the team.

I believe that a squad leaders job is to ensure his squad works together to the best of their ability, and ensuring their safety. But, the squads mission is decided by the commander. If it is, then he better start issuing me orders from the start of the round and not 1/3 of the way through. If he orders you into the shit, he doesn't expect you to run into enemy fire & die like lemmings. Obviously not, but I made an informed decision not to due it, and as the round progressed it was the smarter choice. He expects you to do your job and lead your squad in an assault on an enemy position, however you can get it done. Worrying about a spawn point is the last thing a squad leader should be doing. No. The spawn point and backup point, aka Plan B, is one of the most important points a squad leader must pay attention to. If your squad wipes, spawning at main is the last thing you want to be doing unless you are going mechanized or transforming to an asset-based squad. Unless maybe the squad is named "Logistics" or "FOB DEF" but since he ordered you to assault a flag with lots of enemies on it, I'm guessing you were running a common infantry squad? Clearly.
.
Quote:
Originally Posted by badmojo420 View Post
Without having to force it on people, through tough administration by the people running the server.
Unfortunately that is a pipe dream, because you will find most people that play this game are idiots.

Sheath no sword;
Lower no shield;
Lack no vigilance.
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Old 02-11-2010, 11:24 PM   #75
badmojo420
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Default Re: Why no inter-squad teamwork?

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Originally Posted by dtacs View Post
most people that play this game are idiots.
And you're helping them when you go above and beyond your duties as a squad leader to ensure the entire teams progress. Idiot commanders and players thrive on the efforts of people like you. You're enabling them to have fun and win, while being a complete idiot.
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Old 02-11-2010, 11:35 PM   #76
tim8002

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Default Re: Why no inter-squad teamwork?

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Originally Posted by BlackFallout View Post
Right now the servers are inundated with noobs I played in an APC squad and the driver of my APC just decides to start driving all over the place. This was on silent eagle and we were in a BTR..... and then promptly got killed. I asked him what he was doing and he said looking for stuff to kill......
haha, if that was earlier tonight(hardcore I think?), I was the guy on the TOW who killed you... I was wondering why that BTR sat in one place and let me shoot'em.


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Old 02-12-2010, 06:21 AM   #77
dtacs
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Default Re: Why no inter-squad teamwork?

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Originally Posted by badmojo420 View Post
And you're helping them when you go above and beyond your duties as a squad leader to ensure the entire teams progress. Idiot commanders and players thrive on the efforts of people like you. You're enabling them to have fun and win, while being a complete idiot.
Having idiots (aka noobs, retards, dropkicks, deadbeats, smacktards) on a team gets you nowhere, and nowhere is infinitely far from winning.

Well I'm glad I have the mutiny button now.

Sheath no sword;
Lower no shield;
Lack no vigilance.
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