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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#31 | |
![]() Join Date: May 2009
Location: Leipzig
Posts: 301
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Quote:
Now it all depends on the SL to a) Work together with all other squads; b) Fall back towards the next FOB if he is not able to set a rally; c) Be way more stealthy if operating behind enemy lines. Once all have adapted to the "new" system, everything will work just fine, tactics and strategies are just to be accomodated. Remember everyone nagging about the "overpowered" LMGs? Today the players are just working with it, know the weak spots and adopted proper tactics to deal with them. Just be patient for two weeks or so, then you will see the style of play and Leadership evolved. | |
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#32 |
![]() Join Date: Oct 2007
Posts: 1,886
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i LOVE it.
Had an awsome round on Iron ridge where we had a awsome infantry fight in the middle of the map. We had to be so careful clearing each individual building because the farbase was about 200/300m to the south. |
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pepsi and cigarettes
Breakfast of champions All i know is my gut says maybe |
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#33 | |
![]() Join Date: Feb 2010
Location: Brisbane
Posts: 26
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People have responded to my posts so I have specifically replied to them expanding on my original post each time. Just because it is an idea you do not like does not make it a rant. | |
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Last edited by Fuhrious; 02-06-2010 at 09:49 AM..
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#34 |
![]() Join Date: Jan 2008
Posts: 120
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I do like the new really system now winning a firefight means something. IMO people need to get over it I mean you've only been playing this new system for a day and at least now people and squads aren't as careless as they used to be. So as of now I think the new system is great and if you dont like it you will learn to or go play something else.
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#35 |
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PR:BF2 Contributor
![]() Join Date: Feb 2009
Posts: 3,079
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I like the new System as a whole, but having to reload it kinda breaks it in my opinion as it pretty much means you only get 1 rally until you die.
I really dont want to have to call off an attack/retreat just to 'rearm' a rally, I would be all for a 2 min cooldown on a rally but not only having 1 pre life (which it pretty much is) |
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#36 | |
![]() Join Date: Mar 2009
Posts: 329
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#37 |
![]() Join Date: May 2009
Posts: 610
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Love the new system, it means the team has to work together even more, and people tend not to give up so quick now ^^.
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#38 |
![]() Join Date: Apr 2009
Posts: 10
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...yeah and medic spawns at rally, hide in grass, and get killed by some GODDaMN LOW RES LOW SETTING NO GRASS UBER PLAYER WITH MARKSMAN and what happend?? You AND WHOLE UR squad have to walk 30 minutes again, because all ur (GODMODE) FOB's are overrun, ur teammates didnt revive You and overall gameplay suxx.
...hope You guys enjoy new gameplay, but many players will not. ...realism... wtf are u talking about>??? this is only a game it will never became real! IT IS NOT REAL! In real world You cant turn off grass, you have wider view; more senses, you are more accurate. ...whole PR gameplay now its how to find the best camping spot! this is not tactic, not teamwork. NEW SYSTEM SUXX (sry for my english) |
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#39 | |
![]() Join Date: Feb 2008
Posts: 13
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Quote:
Needless to say, we didn't forget Poland. But this time I think we should have. | |
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#40 |
![]() Join Date: Aug 2009
Location: Ohio
Posts: 181
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I like the system because it makes people think twice before going out and dying. It also forces you to make stratigic fob or else you're going to be walking a real long way if you don't have any transport. All I can say is increases teamwork and reality, and decreases arcadey die, spawn 100 meters away, attack, die and over. and over agian. It was a nice change that of course many people aren't going to like, but I'm sure lots of people will warm up to the idea.
Edit: Oh one think I don't like is the reloading, I think there should be like a 10-15 min wait or you could just reload it. |
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| loving, rally, system, v09 |
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