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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#1 |
![]() Join Date: Aug 2009
Location: London
Posts: 92
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Hi, I have been using mouse and keyboard on PR from the beginning up to now. My mouse is acting dodgy at the moment though which is why I wanted to ask this question. Is the xbox 360 controller compatible with PR? If so, how well does it work? Appreciate any info, thanks, ACE
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#2 |
![]() Join Date: Aug 2007
Posts: 28
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Yes it should work great only problems Ive had with 360 controllers is not being perfectly still (ie. you might slowly walk or veer off in some direction while driving)but there are programs that you can use to make a dead zone... should work great after that
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#3 | |
![]() Join Date: Aug 2009
Location: London
Posts: 92
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#4 |
![]() Join Date: Sep 2009
Location: Illinois
Posts: 97
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Probably not.
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#5 |
![]() Join Date: Sep 2008
Location: Czech
Posts: 10
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Please name of the program to adjust the dead zones.
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#6 |
![]() Join Date: Oct 2008
Posts: 358
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Xpadder is good software for it, obviously you cant set if to everything in the game as there arent enough keys but im sure you'd be able to get all the main things set.
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#7 |
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I think there's enough controls for it, here we go:
switch weapons - arrow keys looking and movemnt - the sticks crouch, prone, jump and run - XYAB shoot, reload, VOIP and Radio - the keys on the back. enter/exit - select Map - Start the weapon menu/squad menu could just be on the keybord. and i think thats it...i tried this with a PS3 like controller for jets/helis didnt really workout very well though but i dunno about inf. |
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Last edited by ma21212; 01-31-2010 at 11:34 PM..
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#8 |
![]() Join Date: Mar 2009
Posts: 329
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Anyone who willingly play a fps with a controller must be out of their minds.
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#9 |
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Programming Manager
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Last edited by [R-DEV]dbzao; 02-01-2010 at 02:40 PM..
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| 360, controller, xbox |
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