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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#11 |
![]() Join Date: May 2007
Posts: 1,895
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I guess it will be like the airport map,spawn in the air and parashute in
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#12 |
![]() Join Date: May 2009
Location: Nice, France
Posts: 1,481
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Knowing PR Parachuting is unlikely to be as simple as in VBF, I am not going anywhere near a parachute until the technique is known. I sense multiple Geronimo ... splat ... medic ... scenarios. Unlikely to be revivable after a splat I bet, but time will tell. I read about a DoD in the convoy corner so hopefully I can spawn there to be boring.
Read all the pertinent threads I seem to remember a film with the rear of an aircraft in it. |
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#13 | |
![]() Join Date: Feb 2007
Location: Akershus
Posts: 1,119
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Quote:
Plane had issues and got removed btw. | |
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[R-DEV]Jaymz - If it wasn't for the F-18's incompetence, "Independence Day" would have ended half-way through.
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#14 |
![]() Join Date: May 2009
Location: Nice, France
Posts: 1,481
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Thank you Rangu, there will be many other people parachuting (wow paratroops 1337 etc etc), so if the guy above you opens his chute later than you, or does not respect a little jump spacing, or lands on you when landing hmmm I will watch with interest the early jumpers nonetheless.
I am the most slow boring PR SL on server if anyone with the misfortune to be in my squad will testify. |
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#15 |
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German Forces Mod Leader
![]() Join Date: Mar 2007
Location: Munich,Bavaria
Posts: 1,654
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It is not a plane.
It is a simple moving spawn in the air which will be there all the time and switch its locations automatically. |
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#16 |
![]() Join Date: Aug 2008
Location: New York City
Posts: 656
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That would be painful if someone afks but forgot to deselect their spawn.
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#17 |
![]() Join Date: Aug 2008
Posts: 130
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vids:
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "Bellator: Stupid players are hardcoded unfortunately" |
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#18 |
![]() Join Date: May 2008
Location: On the Web
Posts: 213
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I for one will be waiting for a FB, I lag painfully for at least a minute of my first spawn. I do however wonder how they have resolved the jump spacing issue that caused so many 'bouncers' on the Airfeild map, because of someone skydiving into the top of your chute. Man, it used to litteraly rain brits for the first 10 minutes on that map.
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#19 | |
![]() Join Date: Feb 2007
Location: Akershus
Posts: 1,119
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Quote:
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[R-DEV]Jaymz - If it wasn't for the F-18's incompetence, "Independence Day" would have ended half-way through.
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#20 |
![]() Join Date: Nov 2007
Location: Vancouver
Posts: 1,866
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@Danke: XD nice, hope you dont mind me usin that for my sig
awesome i can do my 1337 spec force para drops now! <--lol screw that, stealthy drops are for wimps, jump in guns blazing! |
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Anything can be a weapon, anyone can be a threat. Never under estimate the combat ability of your opposition. He may seem weak and harmless now but even a dead man can carry a few pounds of explosives in his gut or deliver a decisive blow by rotting away in your water supply.
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| drop, eagle, para, question, silent |
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