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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#21 |
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ambient sounds would be a REALLLY nice addition to PR
That would be great to move way from Vbf2 Everything if possible |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. ^ How it all started ^ Definition of Damare: "be quiet", often translates as "shut up!" or "silence!". To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#22 |
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Retired PR Developer
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"Without geometry, life is pointless"
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#23 |
![]() Join Date: Mar 2009
Location: Shropshire
Posts: 2,033
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if it to quite then up the volume or the sound....
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#24 | |
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Quote:
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#25 |
![]() Join Date: Mar 2008
Posts: 649
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If you want to appease audiophiles just upload a wav file to the forums. Nice job BTW, new forest sounds would be sweet.
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#26 |
![]() Join Date: Aug 2007
Location: Kansas
Posts: 261
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That rain one would be perfect for OGT, but I think it's being taken out for .9.
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#27 |
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#28 | |
![]() Join Date: Jan 2009
Location: Viking Stronghold.
Posts: 1,591
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Quote:
Back to topic, the sounds are great. But would it be possible to register one with birds singing ? | |
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#29 |
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Sounds real clean and nice!
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#30 |
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PR:BF2 Contributor
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Wow those sound beautiful!
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