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Old 01-20-2010, 03:18 PM   #21
Elektro

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Default Re: Are player tags that important?

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Originally Posted by Sgt. Mahi View Post
+ How would you ever identify a smacktard/griefer??? Some guy could bother you a whole round and you wouldn't have a chance to report him to an admin because you wouldn't know what his name was.
Make it so admins can see the nametags when requested


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Old 01-20-2010, 03:22 PM   #22
SilverJohn
Default Re: Are player tags that important?

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Originally Posted by Elektro View Post
Make it so admins can see the nametags when requested
That would seem complicated, if there is no admin or if the griefer is on the other side of the map by the time the name tag comes on etc.

Name tags should really just be left alone, they have a delay before they come on. Its really the best system atm for the current engine.
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Old 01-20-2010, 04:57 PM   #23
sniperrocks

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Default Re: Are player tags that important?

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Originally Posted by Sgt. Mahi View Post
+ How would you ever identify a smacktard/griefer??? Some guy could bother you a whole round and you wouldn't have a chance to report him to an admin because you wouldn't know what his name was.
That is so true! Never even thought of that one!
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Old 01-20-2010, 05:01 PM   #24
archerfenris

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Default Re: Are player tags that important?

usually if I'm in a hostile area I check my map to note where friendlies are. "No friendlies in the area. Shoot at anything that moves."


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Old 01-20-2010, 06:56 PM   #25
T.Nightingale

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Default Re: Are player tags that important?

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Originally Posted by Col.Sanders34 View Post
This is just my opinion but at a distance i don't think theyre needed at all. I check my map constantly to just to be aware of how many friendlies are down barrel of me and most of the people i play with do the same (in varying degrees), i actually never verify a target by waiting to see if a name tag pops up.

When your in close proximity to other players i think the tags are important for a squad. It makes it easier for squad leaders to position troops, for squad members to call out targets using themselves as a reference point, for squads to move as units (especially when a round begins and main looks like a clone army), for the medic to be able to locate who called for a patch up etc.... The tags essentially simulate recognition since in real life you'd be able to recognize your squadmates at a glance.
BINGO hit the nail on the head!


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Old 01-20-2010, 07:10 PM   #26
alberto_di_gio

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Default Re: Are player tags that important?

agree with...

closed troops: yes
far troops: no

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Old 01-20-2010, 11:53 PM   #27
Cassius

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Default Re: Are player tags that important?

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Originally Posted by Elektro View Post
I was just wondering if it really is that important to have nametags over friendly units?

If the labels over friendlies were to be removed, would most players TK constantly?

This came to my mind after playing with my flight simulator. When the settings were on Realistic, all labels were removed, and it really made you think twice before engaging something on your radar screen.

What is your opinnion on nametags. Do you think that its way too realistic for PR, or do you belive most players would be able to think twice before shooting? Elaborate why...
IRl you recognize your fellow soldiers in game you need to handle random guys. Also what flight simulator are you playing with ?
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Old 01-21-2010, 03:02 PM   #28
Elektro

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Default Re: Are player tags that important?

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Also what flight simulator are you playing with ?
Free Falcon


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Old 01-21-2010, 08:00 PM   #29
T.Nightingale

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Default Re: Are player tags that important?

Personally We all should be more careful.
I think it would have to be announced otherwise noobs even ones that have been playing for ages wont know the difference.


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Old 01-21-2010, 08:28 PM   #30
galeknight1

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Default Re: Are player tags that important?

I think nametags should be only about 15 metres or so, It doesn't have to be for realism purposes as irl you probably could tell who's who at that distance, but I think for gameplay purposes it would be a great addition. It would increase awareness and possbile coordination by a whole lot.
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