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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#51 |
![]() Join Date: May 2006
Location: Lisboa
Posts: 51
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I remember back in vBF2 first patch, you could be able to kill a tank with one HAT, all you had to do was aim straight to the ground below the tank, and just at the right moment the missile was doing there, aim up really fast, so the missile exploded on the belly... instant boom.
Also, if you shoot at the flat area in front of the tank, the area just above the tracks to the middle, the shell will bounce off it, and enter the small area from the hull to the turret, then it will bounce inside it up and down doing damage on each bounce... it will bounce forever, so, it will effectively blow up anything with a single shot, same didnt happen with other types of shells tho, like FLAK or HAT or pretty much anything else. |
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#52 |
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yes, this is a bug. However, there is also another factor. Believe it or not, the bf2 engine does have a sense of "sloped" armor with the ability to deflect projectiles. however, this feature is so pathetic that it hardly deserves the title. FH2 mod has GREATLY increased this feature by about a million fold, and it is quite enjoyable. There are spots on every vehicle that i have tested myself that will deflect missiles, tank shells, ect.. if you don't believe me. go to vailla bf2. grab a btr-90 and shhot a tow, hj-8 or milan missile at the back of the turrent.
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#53 | |
![]() Join Date: Jul 2008
Posts: 965
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Quote:
An outright degraded T72 would be an imbalance if MEC weren't given something else to compensate, yes. But there's a lot of room to add or change things to create assymetrical parity which would in turn promote richer and more diverse gameplay than what we have at the moment. | |
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| Tags |
| ammo, hard, secret, tank, tanking |
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