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Old 01-06-2010, 09:15 AM   #31
Truism
Default Re: Boats are assets too

Oh man. BF2 could have been such an awesome game instead of such a mediocre game.
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Old 01-06-2010, 09:17 AM   #32
[R-COM]Glimmerman
Dutch Forces Mod Leader
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Default Re: Boats are assets too

Quote:
Originally Posted by Feriluce View Post
That is a WW2 higgins LCVP

This is a 21st century LCVP



http://www.realitymod.com/forum/f203...lcvp-mk5c.html

Cheers,
Glimmer


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Old 01-06-2010, 09:19 AM   #33
Herbiie

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Default Re: Boats are assets too

Quote:
Originally Posted by DrugKoala View Post
Yeah, correct me if I'm wrong, but that is called "wingwalking" or something... Though, we should cut with this now, 'cause mods are going to go apeshit crazy when they see this derailment...
Yes... Boats.


Boaty Boat type things with more Boats Included!

Anyway - Imho we need a wider range of Boats, seeing as All forces in PR use the US boat, when even the British don't use that (for most operations) and use a different type of Incredibly fast, very low boat.


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Old 01-06-2010, 09:24 AM   #34
Heskey

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Default Re: Boats are assets too

We need snorkels.


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Old 01-06-2010, 09:31 AM   #35
[R-COM]Glimmerman
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Default Re: Boats are assets too

Quote:
Originally Posted by Herbiie View Post
Yes... Boats.


Boaty Boat type things with more Boats Included!

Anyway - Imho we need a wider range of Boats, seeing as All forces in PR use the US boat, when even the British don't use that (for most operations) and use a different type of Incredibly fast, very low boat.
Look 3 posts back were making a LCVP and more stuff, the Australian faction is making their own RHIB and the Brasil faction is also making a new boat if i am right.

Cheers,
Glimmer


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Old 01-06-2010, 09:34 AM   #36
[R-CON]Tim270
PR:BF2 Contributor
Default Re: Boats are assets too

Boats are useful, but it US have lost docks there is little chance of them getting there alive, although its worth a try rather sitting and waiting for 10 mins for a huey to spawn and then watch someone roll it on the carrier.
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Old 01-06-2010, 11:31 AM   #37
PLODDITHANLEY
Supporting Member
Default Re: Boats are assets too

Wasn't there a landing craft on one of the BF series which had an opening ramp?
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Old 01-06-2010, 12:03 PM   #38
[R-CON]Tim270
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Default Re: Boats are assets too

Quote:
Originally Posted by PLODDITHANLEY View Post
Wasn't there a landing craft on one of the BF series which had an opening ramp?
Yeah in 1942 the landing craft and had opening and closing ramp.

Hell, in BFV there was aboat you could land a Huey on it and drive around with it on top.

(cant get an images of google big enough :\)
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Old 01-06-2010, 12:11 PM   #39
Heskey

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Default Re: Boats are assets too

I remember that thing Tim270, yeah!


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Old 01-06-2010, 02:32 PM   #40
snooggums
Default Re: Boats are assets too

Quote:
Originally Posted by Snazz View Post
A dedicated transport squad could ferry people back and forth, to ensure the boats are returned to the carrier. But unlike other assets there's very little appeal in that.
Need a 7th seat for the boat captain to transport a squad of 6.

My
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