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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#1 |
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PR:BF2 Contributor
![]() Join Date: Apr 2008
Posts: 792
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Hi, I'm Sgt-Doctor, a French Forces DEV, and I am wondering about the future of the communty factions. After the 0.9, will you put more strenght on the comfacs ?
Everyday, something scares me, when I post on our private forum or on our subforum, when I work for French Forces, that all we are doing will not be used, that we arrive too late when our work will be done and that PR would be dead. It's a pleasure to do my work of developer, because I like PR. Incrementing a French Army is a dream for me since I started to play PR (0.25), and I guess it's the same for all the developers involved in the development of a comfac. I have spent a lot of (maybe too much) time on FF (and so for PR), as many people here, and I will still do it because I think the comfacs are a capital gain for PR. But working in the darkness, without certainties is not reassuring. I work for you (because I like your work), and however I doubt that you know me, and this goes certainly for other people. And that is unfortunately frustrating, but we do with that. So, will you help the communty factions to be finished for the 1.0 (the biggest release before the 0.9 It's kinda a cry from the heart. I hope (me and all the FF devteam) to bring my stone to PR. (Many thanks Hauteclocque for the translation.) |
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#2 |
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If the quality is good it will make it into PR. Look at the Canadians, IDF and Russians.
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#3 |
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You're right Brummy but there is a point when there is just a ridiculous amount of content - even now with the addition of IDF and HAMAS as confirmed factions there is just simply too many factions to play, sure there is choice but with the round times and ticket amounts so large people aren't getting the chance to play every map, and get a taste of every faction.
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Sheath no sword;
Lower no shield; Lack no vigilance. |
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#4 | |
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Retired PR Developer
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I've been around for a while, and from the looks of the progress you Frenchmen have made I doubt that you'll be finished when PR has died rather you'll be finished while PR is alive and kicking.
Very few other factions have got as many maps in the making as you, which is fantastic imo. With only a very small selection of assets you could probably be implemented, you are already on the way with light vehicles and an APC, once you get a chopper up and running you're probably ready to be played ingame imo. You have very talented modellers, texturers etc, your only weak on exporters afaik, and you're working fast. I'm sure the PR DEVs will support you to an extent, but remember even without French tasks their dance card is full. So keep going! you won't make it to .9, same as the Germans etc, but I have high hopes for a number of factions for subsequent patches. disclaimer - this is my personal appraisal, not an official team opinion. Quote:
the only real problem is filesize of the PR installer. | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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Last edited by Rudd; 12-31-2009 at 08:51 AM..
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#5 |
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Who cares about filesize
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#6 |
![]() Join Date: Mar 2009
Posts: 475
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The biggest reason I keep coming back to PR is the huge amount of content in the game. So even if it was a 100 gb installer I would still download and play it, even more happy than now. With bittorent the PR downloads are always fast for me, though I dont know how it works for people with bad connections.
Good luck with the french forces, I am looking forward to them alot. I dont have any knowledge of developing so I cant help you, but I will play the shit out of your faction when it is added. |
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#7 |
![]() Join Date: Feb 2009
Location: brighton
Posts: 83
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Community fractiond iour chance to give something back. I personally think, more fractions the better
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#8 |
![]() Join Date: Mar 2009
Location: Shropshire
Posts: 2,033
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i think that one day there could be to many factions but atm the amount we have in production will be just fine for our player base atm giving a wide range of playable options
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#9 |
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I personally don't feel that at all, the replay ability with PR is infinite, even with the MEC, US and Chinese there is still so much to do.
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Sheath no sword;
Lower no shield; Lack no vigilance. |
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#10 |
![]() Join Date: Mar 2009
Location: Shropshire
Posts: 2,033
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| Tags |
| communty, factions, future |
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