project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 General Discussion
PR Time:
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR:BF2 General Discussion General discussion of the Project Reality BF2 modification.

Contact Support Team Frequently Asked Questions Register today!

Closed Thread
 
LinkBack Thread Tools Display Modes
Old 12-31-2009, 10:41 AM   #11
dtacs
Supporting Member
Default Re: Future of the communty factions ?

Quote:
Originally Posted by killonsight95 View Post
thats what Rudd actualy said
No he didn't? He said that without new content you can get tired of PR.

Or I dunno, why would he say "oh...played every map, played every faction, used every weapon, I'm done, back to COD4 for me" and use it as an example if he wasn't tired himself?

Sheath no sword;
Lower no shield;
Lack no vigilance.
dtacs is offline
Old 12-31-2009, 10:55 AM   #12
UKrealplayER666

UKrealplayER666's Avatar
Default Re: Future of the communty factions ?

Personaly, i feal that once we get the French, German, Australian, Canadian and what ever other factions are in the making the game will become so diverse that even if there is no release for a good 4 or 5 months ill still be enjoying it, right now im bored of it because of the lack of diversity, i play the same maps day in day out. (i still play though because there will be atleast one new thing i learn each day)

As for the french faction's release, even if PR dies id still love to play with it
UKrealplayER666 is offline
Old 12-31-2009, 11:31 AM   #13
maarit
Supporting Member

maarit's Avatar
Default Re: Future of the communty factions ?

and what happens when pr2 is ready?


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
maarit is offline
Old 12-31-2009, 12:08 PM   #14
Proceed

Proceed's Avatar
Default Re: Future of the communty factions ?

Quote:
Originally Posted by maarit View Post
and what happens when pr2 is ready?
Are there plans for pr2 ?
Even if there is a suitable game the DEVs could work with for pr2, wouldnt be that a waste of work, I mean okay , bf2 has been released in may 2005, but are graphics really that important for pr gameplay, I think we can roll for a while with this engine ...
Proceed is offline
Old 12-31-2009, 12:11 PM   #15
gazzthompson

gazzthompson's Avatar
Default Re: Future of the communty factions ?

Quote:
Originally Posted by Proceed View Post
Are there plans for pr2 ?
http://www.realitymod.com/forum/f10-...5-pr2-faq.html


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.



To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.



To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
gazzthompson is offline
Old 12-31-2009, 12:12 PM   #16
Rudd
Retired PR Developer
Supporting Member

Rudd's Avatar
Default Re: Future of the communty factions ?

Quote:
Originally Posted by dtacs View Post
No he didn't? He said that without new content you can get tired of PR.

Or I dunno, why would he say "oh...played every map, played every faction, used every weapon, I'm done, back to COD4 for me" and use it as an example if he wasn't tired himself?
well, I'll not get tired of PR until a better game comes our way, but alot of players do get bored


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

"You the people have the power to make life free and beautiful, to make this life a wonderful adventure."
I'm AFK until further notice, have fun guys.
Rudd is offline
Old 12-31-2009, 12:18 PM   #17
Su34
Default Re: Future of the communty factions ?

The problem of the communityfaction is simply, that everyone wants to have "his own army" in the game. I can understand this of course, but this leads to many many communityfactions with only a few people working on each. Therefor they will take a lot of time until they get released. The community-factions would not need help by the Devs, if there were just a few projects and every talanted modder would work for them.

However, I know that it is difficult to motivate people to work on a faction, they can't identify with...
Su34 is offline
Old 12-31-2009, 08:27 PM   #18
[Fr]WhiteMoon

[Fr]WhiteMoon's Avatar
Default Re: Future of the communty factions ?

Quote:
Originally Posted by dtacs View Post
people aren't getting the chance to play every map, and get a taste of every faction.
I don't agree with that : usual players know very well maps and factions, and everyone is bored with one map/faction or another, because he played it too much !

AS PR is approaching the best he can do with a game engine who's about to die a little more everyday, the real wealth that PR will be able to bring, offering the longest life possible to this awesome mod, will be an opening of factions and maps. This way the game will continue to offer new contents and to renew the pleasure we all take or took to this game.

I hope every faction getting completed will be added as long as there are players still enjoying this game.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[Fr]WhiteMoon is offline
Last edited by CodeRedFox; 01-01-2010 at 09:24 PM..
Old 12-31-2009, 08:47 PM   #19
Hunt3r
Default Re: Future of the communty factions ?

Quote:
Originally Posted by TheLean View Post
The biggest reason I keep coming back to PR is the huge amount of content in the game. So even if it was a 100 gb installer
I wouldn't download a 100 gb file.
Hunt3r is offline
Old 12-31-2009, 08:58 PM   #20
[Fr]WhiteMoon

[Fr]WhiteMoon's Avatar
Default Re: Future of the communty factions ?

Yes, that was an answer of the Dev. Personnaly I would (100go is exagerated), as long as it brings something more, even with a small connection.

But a V1 can remain a V1 and you just have to download an update, with a new faction and maps, or take the full last version. We didn't downloaded any giga in months, it wouldn't have hurted us to DL 1 Go from time to time to get new content !

Imagine the next version can provide many new factions ! You can just release the new version, with 2 new factions, and few weeks later release 2 more until every content available is provided.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[Fr]WhiteMoon is offline
Last edited by CodeRedFox; 01-01-2010 at 09:24 PM..
Closed Thread


Tags
communty, factions, future
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 08:13 PM.


Powered by: vBulletin. ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO.
All Content Copyright ©2004 - 2012, Project Reality.