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Old 12-23-2009, 09:02 PM   #21
503
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Default Re: COLLABORATOR clarification

Shoot them. Makes your life a lot easier.


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Old 12-24-2009, 05:05 AM   #22
GoreZiad
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Default Re: COLLABORATOR clarification

It's nice to see sometimes when putting your hands up, they stop shooting. Of course that's only a handful of good players that does that. Some pull out their "hand cuffs" when they see a civy, but when they realize they can't get him, they just shoot him. Amateurs, gtfo. Either give the civykillers a major punishment to teach them some good maners or give the insurgents a regular medic kit.


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Old 12-24-2009, 07:58 AM   #23
Tom1c

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Default Re: COLLABORATOR clarification

I usually shoot them all. In my mind collaborators doesn't bring anything to the mod and collaborator should be replaced by medic or something similar.
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Old 12-24-2009, 08:12 AM   #24
[R-MOD]Spec
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Default Re: COLLABORATOR clarification

And for that reason, it's best to ruin the gaming experience for anyone trying to enjoy the civy kit. *sigh* Don't shoot them for the sake of fairness...

It's been discussed to death though. Needs harsher punishments and less conditions in which shooting is legal. Maybe we'll see a change in 0.9. I hope so, at least.
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Old 12-24-2009, 08:53 AM   #25
hornedviper

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Default Re: COLLABORATOR clarification

i was wondering how exactly do u score points on PR, is there a table that i can look at showing u how many points u get for doing different stuff?
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