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| PR:BF2 General Discussion General discussion of the Project Reality BF2 modification. |
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#1 |
![]() Join Date: Nov 2009
Location: London
Posts: 37
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Really had such a bad experience with a sniper squad on Kashan Desert yesterday- Squads were made in the 1.5 min time allowance as normal, notably a sniper squad had not been made. The round started and there was the usual rush to the crates with a squad member of mine taking a sniper kit. Now I thought his was perfectly acceptable, and was happy at the thought of having a sniper ace in my squad.
However about 3 mins into the game, after setting up a FB in the hills surrounding the bunkers, a sniper squad suddenly materialised. It had two members, one of whom spawned at the main base and requested the one remaining sniper kit, and the other who tragically could not obtain a sniper kit due to kit limitation. For the next 10mins a discussion ensued between the sniper squad and our squad sniper, via team chat. The former claiming that it was completely unacceptable that my team mate had the sniper kit and requested that he be kicked. This further aggregated me because we were countering heavy enemy resistance meanwhile the sniper squad was sitting safely at base crate hugging. This seems totally unacceptable, but it proceeded to get worse. Luckily in the ensuing fire fight i managed to obtain an enemy sniper kit. I announced that this had happened via squad chat, mostly I have to say because I was chuffed. Anyway the sniper squad obviously didn't see my notice and then proceeded to accuse me of taking their sniper asset. To my relief my squad backed me up and told the bleeding sniper squad that I had an enemy kit. This doesn't really seem to reflect the type of team play that is usually embraced in PR. I don't really like sniper squads anyway, but a sniper squad that appears late in the game and expects all its team members to have left the sniper kits alone so they are free to obtain them seems fairly presumptuous! Anyway what can be done to stop this kind of thing? |
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#2 |
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Retired PR Developer
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An admin should have stepped in and kicked that sniper squad for disrupting the server and being whiners.
Best thing to do would be to ignore them 100%, but if an admin is present, explain clearly what the situation is to him |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#3 |
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Happens hey they are the ones that ruin the experience I agree just ignore them
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#4 |
![]() Join Date: Apr 2007
Location: New Jersey
Posts: 316
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Ingnore them.
No need to argue if they call the admins; they'll get themselves kicked. |
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|TG-69th|Mix0lydian in-game
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#5 |
![]() Join Date: May 2009
Posts: 191
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Some servers have rules on kits others don't but usually if the kit squad is made after the kit is taken then they have to wait. It all depends on the server really.
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#6 |
![]() Join Date: Aug 2008
Location: Leiden
Posts: 2,153
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Happened to me once on Baracuda.
I found an enemy sniper an took his kit... about 4 or 5 minutes later, the sniper squad started accusing me for taking "their" sniper and that I should give it to them. I joined the sniper squad, laughed real hard into the microphone before rejoining my squad again |
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#7 |
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Go and tell your master that we have been charged by God with a sacred quest. If he will give us food and shelter for the night, he can join us in our quest for the sniper kit!
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#8 |
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Only one guy in a sniper squad should really have a sniper rifle anyway... The other is best to have an officer's kit, just ignore them and notify an admin of what's happening
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#9 |
![]() Join Date: Jun 2007
Location: Tas
Posts: 602
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Real squads have both Snipers and both H-AT
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Make nukes, Not war
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. chuckMFd on 0.9- Can we trade back Assault on Mestia for Qinling? [R-DEV]masaq - It's rather difficult to "apprehend" a Tu-95... you try persuading a 200-ton aircraft to land somewhere it doesn't want to, when it has enough fuel to get home and it knows you can't/won't shoot it down |
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#10 |
![]() Join Date: Aug 2007
Posts: 961
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I hate the people who create those squads mostly justify the use of bad tactics and Noob behaviour.
Though i also hate the people who create CAS squads and then just go lone wolf in a very expensive air craft looking to pwn- And then because there practically flying blind with out any communication from there team they run straight into AA or into some bad ars$ elite unit and get there ars$ handed to them with no visible results to show for them self’s, It difficult to find out what angers me more, mostly the fact that no one seems to realise that if you combine the too units in the same squad and get them talking, then throw in some infantry for some more eyes and maybe some perimeter security for the sniper you got a very good team going. the Snipper and the infantry can guide the Cas and help avoid AA, and the sniper can do some thing useful for a change and use his laser to mark targets, or act as force recon for the section. |
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| Tags |
| call, day, hoarding, kick, sniper, squads |
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